package vertex import ( "strings" "zworld/engine/util" ) type Pointers []Pointer func (ps Pointers) BufferString() string { names := util.Map(ps, func(p Pointer) string { return p.Name }) return strings.Join(names, ",") } func (ps Pointers) Stride() int { if len(ps) == 0 { return 0 } return ps[0].Stride }