zworld-em/Source/zworld.Target.cs
2025-05-11 22:07:21 +08:00

16 lines
386 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class zworldTarget : TargetRules
{
public zworldTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.Add("zworld");
}
}