zworld-em/Plugins/sentry-unreal/Source/ThirdParty/Mac/include/Sentry/SentryReplayApi.h
2025-05-11 22:07:21 +08:00

64 lines
1.2 KiB
Objective-C

#import <Foundation/Foundation.h>
#if __has_include(<Sentry/SentryDefines.h>)
# import <Sentry/SentryDefines.h>
#else
# import <SentryWithoutUIKit/SentryDefines.h>
#endif
#if SENTRY_TARGET_REPLAY_SUPPORTED
@class UIView;
NS_ASSUME_NONNULL_BEGIN
@interface SentryReplayApi : NSObject
/**
* Marks this view to be masked during replays.
*
* @warning This is an experimental feature and may still have bugs.
*/
- (void)maskView:(UIView *)view NS_SWIFT_NAME(maskView(_:));
/**
* Marks this view to not be masked during redact step of session replay.
*
* @warning This is an experimental feature and may still have bugs.
*/
- (void)unmaskView:(UIView *)view NS_SWIFT_NAME(unmaskView(_:));
/**
* Pauses the replay.
*
* @warning This is an experimental feature and may still have bugs.
*/
- (void)pause;
/**
* Resumes the ongoing replay.
*
* @warning This is an experimental feature and may still have bugs.
*/
- (void)resume;
/**
* Start recording a session replay if not started.
*
* @warning This is an experimental feature and may still have bugs.
*/
- (void)start;
/**
* Stop the current session replay recording.
*
* @warning This is an experimental feature and may still have bugs.
*/
- (void)stop;
@end
NS_ASSUME_NONNULL_END
#endif