448 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			448 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
 | 
						|
using EpicGames.UHT.Tables;
 | 
						|
using EpicGames.UHT.Types;
 | 
						|
using EpicGames.UHT.Utils;
 | 
						|
using System.Collections.Generic;
 | 
						|
using System.Globalization;
 | 
						|
using System.IO;
 | 
						|
using System.Linq;
 | 
						|
using System.Text;
 | 
						|
using System.Text.RegularExpressions;
 | 
						|
using System.Threading.Tasks;
 | 
						|
using EpicGames.Core;
 | 
						|
 | 
						|
namespace UnLuaDefaultParamCollectorUbtPlugin
 | 
						|
{
 | 
						|
    [UnrealHeaderTool]
 | 
						|
    class UnLuaDefaultParamCollectorUbtPlugin
 | 
						|
    {
 | 
						|
        [UhtExporter(Name = "UnLua", Description = "UnLua Default Param Collector", Options = UhtExporterOptions.Default, ModuleName = "UnLua")]
 | 
						|
        private static void UnLuaDefaultParamCollectorUbtPluginExporter(IUhtExportFactory factory)
 | 
						|
        {
 | 
						|
            new UnLuaDefaultParamCollectorUbtPlugin(factory).Generate();
 | 
						|
        }
 | 
						|
 | 
						|
        public UnLuaDefaultParamCollectorUbtPlugin(IUhtExportFactory factory)
 | 
						|
        {
 | 
						|
            Factory = factory;
 | 
						|
            Borrower = new BorrowStringBuilder(StringBuilderCache.Big);
 | 
						|
            bHasGameRuntime = false;
 | 
						|
            bCurrentClassWritten = false;
 | 
						|
            bCurrentFunctionWritten = false;
 | 
						|
 | 
						|
            GeneratedContentBuilder.Append("// Generated By C# UbtPlugin\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FFunctionCollection* FC = nullptr;\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FParameterCollection* PC = nullptr;\r\n");
 | 
						|
            GeneratedContentBuilder.Append("\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FBoolParamValue* SharedBool_TRUE = new FBoolParamValue(true);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FBoolParamValue* SharedBool_FALSE = new FBoolParamValue(false);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FFloatParamValue* SharedFloat_Zero = new FFloatParamValue(0.000000f);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FFloatParamValue* SharedFloat_One = new FFloatParamValue(1.000000f);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FEnumParamValue* SharedEnum_Zero = new FEnumParamValue(0);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FIntParamValue* SharedInt_Zero = new FIntParamValue(0);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FByteParamValue* SharedByte_Zero = new FByteParamValue(0);\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FNameParamValue* SharedFName_None = new FNameParamValue(FName(\"None\"));\r\n");
 | 
						|
            GeneratedContentBuilder.Append("\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FVectorParamValue* SharedFVector_Zero = new FVectorParamValue(FVector(EForceInit::ForceInitToZero));\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FVector2DParamValue* SharedFVector2D_Zero = new FVector2DParamValue(FVector2D(EForceInit::ForceInitToZero));\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FRotatorParamValue* SharedFRotator_Zero = new FRotatorParamValue(FRotator(EForceInit::ForceInitToZero));\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FLinearColorParamValue* SharedFLinearColor_Zero = new FLinearColorParamValue(FLinearColor(EForceInit::ForceInitToZero));\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FColorParamValue* SharedFColor_Zero = new FColorParamValue(FColor(EForceInit::ForceInitToZero));\r\n");
 | 
						|
            GeneratedContentBuilder.Append("\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FScriptArrayParamValue* SharedScriptArray = new FScriptArrayParamValue();\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FScriptDelegateParamValue* SharedScriptDelegate = new FScriptDelegateParamValue(FScriptDelegate());\r\n");
 | 
						|
            GeneratedContentBuilder.Append("FMulticastScriptDelegateParamValue* SharedMulticastScriptDelegate = new FMulticastScriptDelegateParamValue(FMulticastScriptDelegate());\r\n");
 | 
						|
            GeneratedContentBuilder.Append("\r\n");
 | 
						|
        }
 | 
						|
 | 
						|
        private void Generate()
 | 
						|
        {
 | 
						|
            foreach (UhtPackage package in Session.Packages)
 | 
						|
            {
 | 
						|
                var moduleType = package.Module.ModuleType;
 | 
						|
                ParseModule(package.Module.Name, moduleType, package.Module.OutputDirectory);
 | 
						|
                if (moduleType != UHTModuleType.EngineRuntime && moduleType != UHTModuleType.GameRuntime)
 | 
						|
                {
 | 
						|
                    continue;
 | 
						|
                }
 | 
						|
                QueueClassExports(package, package);
 | 
						|
            }
 | 
						|
            
 | 
						|
            // Wait for all the classes to export
 | 
						|
            Finish();
 | 
						|
        }
 | 
						|
 | 
						|
        private void QueueClassExports(UhtPackage package, UhtType type)
 | 
						|
        {
 | 
						|
            if (type is UhtClass classObj)
 | 
						|
            {
 | 
						|
                if (CanExportClass(classObj))
 | 
						|
                {
 | 
						|
                    ExportClass(classObj);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            foreach (UhtType child in type.Children)
 | 
						|
            {
 | 
						|
                QueueClassExports(package, child);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool CanExportClass(UhtClass classObj)
 | 
						|
        {
 | 
						|
            // [Mark]: The implementation in "ScriptGeneratorPlugin" is much more complicated, is that necessary?
 | 
						|
            return !classObj.ClassFlags.HasAnyFlags(EClassFlags.Interface);
 | 
						|
        }
 | 
						|
 | 
						|
        private void ExportClass(UhtClass classObj)
 | 
						|
        {
 | 
						|
            // [Mark]: How to remove the deprecated functions? Can't find DEPRECATED flag in EFunctionFlog.
 | 
						|
            foreach (UhtFunction function in classObj.Functions.Reverse())
 | 
						|
            {
 | 
						|
                if (CanExportFunction(function))
 | 
						|
                {
 | 
						|
                    ExportFunction(classObj, function);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            if (bCurrentClassWritten)
 | 
						|
            {
 | 
						|
                bCurrentClassWritten = false;
 | 
						|
                GeneratedContentBuilder.Append("\r\n");
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool CanExportFunction(UhtFunction function)
 | 
						|
        {
 | 
						|
            // [Mark]: The implementation in "ScriptGeneratorPlugin" is much more complicated, is that necessary?
 | 
						|
            return !function.MetaData.IsEmpty();
 | 
						|
        }
 | 
						|
 | 
						|
        private void ExportFunction(UhtClass classObj, UhtFunction function)
 | 
						|
        {
 | 
						|
            bCurrentFunctionWritten = false;
 | 
						|
            var metaData = function.MetaData;
 | 
						|
            var autoCreateRefTerm = metaData.GetValueOrDefault("AutoCreateRefTerm");
 | 
						|
            var autoEmitParameterNames = new string[] {};
 | 
						|
            if (!string.IsNullOrEmpty(autoCreateRefTerm))
 | 
						|
            {
 | 
						|
                autoEmitParameterNames = autoCreateRefTerm.Split(',');
 | 
						|
                for (int i = 0; i < autoEmitParameterNames.Length; i++)
 | 
						|
                {
 | 
						|
                    autoEmitParameterNames[i] = autoEmitParameterNames[i].Trim();
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            foreach (UhtType child in function.Children)
 | 
						|
            {
 | 
						|
                if (child is UhtProperty property && CanExportParamProperty(classObj, property))
 | 
						|
                {
 | 
						|
                    ExportParamProperty(classObj, function, property, metaData, autoEmitParameterNames);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool CanExportParamProperty(UhtClass classObj, UhtProperty property)
 | 
						|
        {
 | 
						|
            return property.PropertyFlags.HasAnyFlags(EPropertyFlags.Parm) && !property.PropertyFlags.HasAnyFlags(EPropertyFlags.ReturnParm);
 | 
						|
        }
 | 
						|
 | 
						|
        private void ExportParamProperty(UhtClass classObj, UhtFunction function, UhtProperty property, UhtMetaData metaData, string[] autoEmitParameterNames)
 | 
						|
        {
 | 
						|
            if (!FindDefaultValueString(metaData, property, out string valueStr))
 | 
						|
            {
 | 
						|
                if (!Array.Exists(autoEmitParameterNames, element => element == property.SourceName))
 | 
						|
                {
 | 
						|
                    return;
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            if (property is UhtStructProperty structProperty)
 | 
						|
            {
 | 
						|
                var structTypeName = structProperty.ScriptStruct.EngineName;
 | 
						|
                if (structTypeName.Equals("Vector"))
 | 
						|
                {
 | 
						|
                    if (string.IsNullOrEmpty(valueStr))
 | 
						|
                    {
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFVector_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        var values = valueStr.Split(",").Select(float.Parse).ToArray();
 | 
						|
                        if (values.Length == 3)
 | 
						|
                        {
 | 
						|
                            PreAddProperty(classObj, function);
 | 
						|
                            GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FVectorParamValue(FVector({1:F6}f,{2:F6}f,{3:F6}f)));\r\n", property.SourceName, values[0], values[1], values[2]);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else if (structTypeName.Equals("Rotator"))
 | 
						|
                {
 | 
						|
                    if (string.IsNullOrEmpty(valueStr))
 | 
						|
                    {
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFRotator_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        var values = valueStr.Split(",").Select(float.Parse).ToArray();
 | 
						|
                        if (values.Length == 3)
 | 
						|
                        {
 | 
						|
                            PreAddProperty(classObj, function);
 | 
						|
                            GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FRotatorParamValue(FRotator({1:F6}f,{2:F6}f,{3:F6}f)));\r\n", property.SourceName, values[0], values[1], values[2]);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else if (structTypeName.Equals("Vector2D"))
 | 
						|
                {
 | 
						|
                    if (string.IsNullOrEmpty(valueStr))
 | 
						|
                    {
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFVector2D_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        var values = Regex.Split(valueStr, @"[^\d.]+").Where(x => !string.IsNullOrEmpty(x)).Select(float.Parse).ToArray();
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FVector2DParamValue(FVector2D({1:F6}f,{2:F6}f)));\r\n", property.SourceName, values[0], values[1]);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else if (structTypeName.Equals("LinearColor"))
 | 
						|
                {
 | 
						|
                    if (string.IsNullOrEmpty(valueStr))
 | 
						|
                    {
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFLinearColor_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        var values = Regex.Split(valueStr, @"[^\d.]+").Where(x => !string.IsNullOrEmpty(x)).Select(float.Parse).ToArray();
 | 
						|
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FLinearColorParamValue(FLinearColor({1:F6}f,{2:F6}f,{3:F6}f,{4:F6}f)));\r\n", property.SourceName, values[0], values[1], values[2], values[3]);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else if (structTypeName.Equals("Color"))
 | 
						|
                {
 | 
						|
                    if (string.IsNullOrEmpty(valueStr))
 | 
						|
                    {
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFColor_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        var values = Regex.Split(valueStr, @"[^\d.]+").Where(x => !string.IsNullOrEmpty(x)).ToArray();
 | 
						|
 | 
						|
                        PreAddProperty(classObj, function);
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FColorParamValue(FColor({1},{2},{3},{4})));\r\n", property.SourceName, values[0], values[1], values[2], values[3]);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtIntProperty)
 | 
						|
            {
 | 
						|
                int.TryParse(valueStr, out var value);
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                if (value == 0)
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedInt_Zero);\r\n", property.SourceName);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FIntParamValue({1}));\r\n", property.SourceName, value);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtByteProperty byteProperty)
 | 
						|
            {
 | 
						|
                if (byteProperty.Enum != null)
 | 
						|
                {
 | 
						|
                    var index = byteProperty.Enum.GetIndexByName(valueStr);
 | 
						|
                    var value = index == -1 ? -1 : byteProperty.Enum.EnumValues[index].Value;
 | 
						|
            
 | 
						|
                    PreAddProperty(classObj, function);
 | 
						|
                    if (value == 0)
 | 
						|
                    {
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedByte_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else if (value is > 0 and <= 255)
 | 
						|
                    {
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FByteParamValue({1}));\r\n", property.SourceName, value);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FRuntimeEnumParamValue(\"{1}\",{2}));\r\n", property.SourceName, byteProperty.Enum.CppType, index);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    int.TryParse(valueStr, out var value);
 | 
						|
                    PreAddProperty(classObj, function);
 | 
						|
                    if (value == 0)
 | 
						|
                    {
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedByte_Zero);\r\n", property.SourceName);
 | 
						|
                    }
 | 
						|
                    else
 | 
						|
                    {
 | 
						|
                        GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FByteParamValue({1}));\r\n", property.SourceName, value);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtEnumProperty enumProperty)
 | 
						|
            {
 | 
						|
                // [Mark]: A ByteProperty in C++ may be recognized as EnumProperty in C#, its UnderlyingProperty is null
 | 
						|
                var index = enumProperty.Enum.GetIndexByName(valueStr);
 | 
						|
                var value = index == -1 ? -1 : enumProperty.Enum.EnumValues[index].Value;
 | 
						|
                
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                var isFakeEnum = enumProperty.UnderlyingProperty == null;
 | 
						|
                if (value == 0)
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), {1});\r\n", property.SourceName, isFakeEnum ? "SharedByte_Zero" : "SharedEnum_Zero");
 | 
						|
                }
 | 
						|
                else if (value is > 0 and <= 255)
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new {1}({2}));\r\n", property.SourceName, isFakeEnum ? "FByteParamValue" : "FEnumParamValue", value);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FRuntimeEnumParamValue(\"{1}\",{2}));\r\n", property.SourceName, enumProperty.Enum.CppType, index);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtFloatProperty)
 | 
						|
            {
 | 
						|
                // 1.f is not valid in C#
 | 
						|
                float.TryParse(valueStr.Replace(".f", ""), out var value);
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                if (Math.Abs(value) < 1E-8)
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFloat_Zero);\r\n", property.SourceName);
 | 
						|
                }
 | 
						|
                else if (Math.Abs(value - 1) < 1E-8)
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFloat_One);\r\n", property.SourceName);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FFloatParamValue({1:F6}f));\r\n", property.SourceName, value);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtDoubleProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FDoubleParamValue({1:F6}));\r\n", property.SourceName, double.Parse(valueStr));
 | 
						|
            }
 | 
						|
            else if (property is UhtBoolProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedBool_{1});\r\n", property.SourceName, valueStr.ToUpper());
 | 
						|
            }
 | 
						|
            else if (property is UhtNameProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                if (valueStr.Equals("None"))
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedFName_None);\r\n", property.SourceName);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FNameParamValue(FName(\"{1}\")));\r\n", property.SourceName, valueStr);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtTextProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                if (valueStr.StartsWith("INVTEXT(\""))
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FTextParamValue({1}));\r\n", property.SourceName, valueStr);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FTextParamValue(FText::FromString(TEXT(\"{1}\"))));\r\n", property.SourceName, valueStr);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (property is UhtStrProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), new FStringParamValue(TEXT(\"{1}\")));\r\n", property.SourceName, valueStr);
 | 
						|
            }
 | 
						|
            else if (property is UhtArrayProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedScriptArray);\r\n", property.SourceName);
 | 
						|
            }
 | 
						|
            else if (property is UhtDelegateProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedScriptDelegate);\r\n", property.SourceName);
 | 
						|
            }
 | 
						|
            else if (property is UhtMulticastDelegateProperty)
 | 
						|
            {
 | 
						|
                PreAddProperty(classObj, function);
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC->Parameters.Add(TEXT(\"{0}\"), SharedMulticastDelegate);\r\n", property.SourceName);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void PreAddProperty(UhtClass classObj, UhtFunction function)
 | 
						|
        {
 | 
						|
            if (!bCurrentClassWritten)
 | 
						|
            {
 | 
						|
                bCurrentClassWritten = true;
 | 
						|
                GeneratedContentBuilder.AppendFormat("FC = &GDefaultParamCollection.Add(TEXT(\"{0}\"));\r\n", classObj.EngineNamePrefix + classObj.EngineName);
 | 
						|
            }
 | 
						|
            if (!bCurrentFunctionWritten)
 | 
						|
            {
 | 
						|
                bCurrentFunctionWritten = true;
 | 
						|
                GeneratedContentBuilder.AppendFormat("PC = &FC->Functions.Add(TEXT(\"{0}\"));\r\n", function.StrippedFunctionName);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private static bool FindDefaultValueString(UhtMetaData metaData, UhtProperty property, out string value)
 | 
						|
        {
 | 
						|
            var hasValue = metaData.TryGetValue(property.SourceName, out string? tempValue);
 | 
						|
            if (!hasValue)
 | 
						|
            {
 | 
						|
                var cppKey = "CPP_Default_" + property.SourceName;
 | 
						|
                hasValue = metaData.TryGetValue(cppKey, out tempValue);
 | 
						|
            }
 | 
						|
            value = tempValue ?? string.Empty;
 | 
						|
            return hasValue;
 | 
						|
        }
 | 
						|
 | 
						|
        private void ParseModule(string moduleName, UHTModuleType moduleType, string IncludeBase)
 | 
						|
        {
 | 
						|
            GeneratedContentBuilder.AppendFormat("// ModuleName {0} Type {1}({2})  ModuleGeneratedIncludeDirectory {3} \r\n", moduleName, moduleType, (int)moduleType, IncludeBase.Replace('\\', '/'));
 | 
						|
            if (moduleType == UHTModuleType.GameRuntime)
 | 
						|
            {
 | 
						|
                bHasGameRuntime = true;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private void Finish()
 | 
						|
        {
 | 
						|
            var generatedFileContent = GeneratedContentBuilder.ToString();
 | 
						|
            string filePath = Factory.MakePath("DefaultParamCollection", ".inl");
 | 
						|
            
 | 
						|
            if (File.Exists(filePath))
 | 
						|
            {
 | 
						|
                var fileContent = File.ReadAllText(filePath);
 | 
						|
                if (bHasGameRuntime ? (!fileContent.Equals(generatedFileContent)) : (fileContent.Length != 0))
 | 
						|
                {
 | 
						|
                    Factory.CommitOutput(filePath, GeneratedContentBuilder);
 | 
						|
                }
 | 
						|
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                Factory.CommitOutput(filePath, GeneratedContentBuilder);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private IUhtExportFactory Factory;
 | 
						|
        private UhtSession Session => Factory.Session;
 | 
						|
 | 
						|
        private bool bHasGameRuntime;
 | 
						|
        private bool bCurrentClassWritten;
 | 
						|
        private bool bCurrentFunctionWritten;
 | 
						|
        private BorrowStringBuilder Borrower;
 | 
						|
        private StringBuilder GeneratedContentBuilder => Borrower.StringBuilder;
 | 
						|
    }
 | 
						|
}
 |