76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
# Tencent is pleased to support the open source community by making UnLua available.
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#
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# Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
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#
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# Licensed under the MIT License (the "License");
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# you may not use this file except in compliance with the License. You may obtain a copy of the License at
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#
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# http://opensource.org/licenses/MIT
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#
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# Unless required by applicable law or agreed to in writing,
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# software distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and limitations under the License.
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cmake_minimum_required(VERSION 2.8)
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project(Lua)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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if(NOT LUA_VERSION)
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    set(LUA_VERSION "lua-5.4.3")
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endif()
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set(LUA_IDSIZE 256 CACHE STRING "gives the maximum size for the description of the source of a function in debug information.")
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set(LUA_SRC_PATH ${LUA_VERSION}/src)
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aux_source_directory(${LUA_SRC_PATH} LUA_CORE)
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list(REMOVE_ITEM LUA_CORE "${LUA_SRC_PATH}/onelua.c")
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add_definitions(-DLUA_IDSIZE=${LUA_IDSIZE})
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if(LUA_COMPILE_AS_CPP)
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    set_source_files_properties(${LUA_CORE} PROPERTIES LANGUAGE CXX)
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endif()
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if(WIN32 AND NOT CYGWIN)
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    add_library(Lua SHARED
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        ${LUA_CORE}
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    )
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elseif(APPLE)
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    if(IOS)
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        add_definitions(-DLUA_NO_OS_EXECUTE)
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        add_library(Lua STATIC
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            ${LUA_CORE}
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        )
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    else()
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        set(CMAKE_MACOSX_RPATH 1)
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        set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/libLua")
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        set(CMAKE_OSX_DEPLOYMENT_TARGET 10.10)
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        add_definitions(-DLUA_USE_MACOSX)
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        add_library(Lua SHARED
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            ${LUA_CORE}
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        )
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    endif()
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elseif(PS5)
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    add_definitions(-DLUA_NO_OS_EXECUTE)
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    add_definitions(-DLUA_NO_OS_TMPNAME)
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    add_definitions(-DLUA_NO_IO_TMPFILE)
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    add_library(Lua STATIC
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        ${LUA_CORE}
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    )
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    target_include_directories(Lua SYSTEM
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        PRIVATE ${SCE_PROSPERO_SDK_DIR}/target/include
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        PRIVATE ${SCE_PROSPERO_SDK_DIR}/target/include_common
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        PRIVATE ${LUA_SRC_PATH}/../src-ps5
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    )
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else()
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    add_library(Lua STATIC
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        ${LUA_CORE}
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    )
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    target_compile_options(Lua PRIVATE -fPIC)
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endif()
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if(WIN32 AND NOT CYGWIN)
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    target_compile_definitions(Lua PRIVATE LUA_BUILD_AS_DLL)
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endif() |