zworld-em/Plugins/sentry-unreal/Source/Sentry/Private/Desktop/SentryTransactionDesktop.h
2025-05-11 22:07:21 +08:00

42 lines
1.3 KiB
C++

// Copyright (c) 2023 Sentry. All Rights Reserved.
#pragma once
#include "Convenience/SentryInclude.h"
#include "HAL/CriticalSection.h"
#include "Interface/SentryTransactionInterface.h"
#if USE_SENTRY_NATIVE
class SentryTransactionDesktop : public ISentryTransaction
{
public:
SentryTransactionDesktop(sentry_transaction_t* transaction);
virtual ~SentryTransactionDesktop() override;
sentry_transaction_t* GetNativeObject();
virtual TSharedPtr<ISentrySpan> StartChild(const FString& operation, const FString& desctiption) override;
virtual TSharedPtr<ISentrySpan> StartChildWithTimestamp(const FString& operation, const FString& desctiption, int64 timestamp) override;
virtual void Finish() override;
virtual void FinishWithTimestamp(int64 timestamp) override;
virtual bool IsFinished() const override;
virtual void SetName(const FString& name) override;
virtual void SetTag(const FString& key, const FString& value) override;
virtual void RemoveTag(const FString& key) override;
virtual void SetData(const FString& key, const TMap<FString, FString>& values) override;
virtual void RemoveData(const FString& key) override;
virtual void GetTrace(FString& name, FString& value) override;
private:
sentry_transaction_t* TransactionDesktop;
FCriticalSection CriticalSection;
bool isFinished;
};
#endif