zworld-em/Plugins/sentry-unreal/Source/SentryEditor/SentryEditor.Build.cs
2025-05-11 22:07:21 +08:00

34 lines
799 B
C#

// Copyright (c) 2022 Sentry. All Rights Reserved.
using UnrealBuildTool;
public class SentryEditor : ModuleRules
{
public SentryEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"EditorStyle",
"Sentry",
"PropertyEditor",
"Projects",
"HTTP",
"UATHelper"
}
);
}
}