zworld-em/Plugins/UnLua/Source/UnLuaEditor/Private/UnLuaEditorFunctionLibrary.h
2025-05-11 22:07:21 +08:00

39 lines
1.2 KiB
C++

// Tencent is pleased to support the open source community by making UnLua available.
//
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the MIT License (the "License");
// you may not use this file except in compliance with the License. You may obtain a copy of the License at
//
// http://opensource.org/licenses/MIT
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and limitations under the License.
#pragma once
#include "CoreMinimal.h"
#include "IDirectoryWatcher.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "UnLuaEditorFunctionLibrary.generated.h"
UCLASS()
class UNLUAEDITOR_API UUnLuaEditorFunctionLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
static void WatchScriptDirectory();
static void FetchNewVersion();
static FString GetCurrentVersion();
private:
static void OnLuaFilesModified(const TArray<FFileChangeData>& FileChanges);
static FDelegateHandle DirectoryWatcherHandle;
};