// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Kismet/BlueprintFunctionLibrary.h" #include "NameRegisterLibrary.generated.h" /** * */ UCLASS() class ZWORLD_API UNameRegisterLibrary : public UBlueprintFunctionLibrary { GENERATED_BODY() #pragma region 静态变量区 public: const static FName Name_Position; const static FName Name_Rotation; const static FName Name_Quaternion; const static FName Name_Normal; #pragma endregion };