// Fill out your copyright notice in the Description page of Project Settings. #include "NameRegisterLibrary.h" const FName UNameRegisterLibrary::Name_Position = FName("Position"); const FName UNameRegisterLibrary::Name_Rotation = FName("Rotation"); const FName UNameRegisterLibrary::Name_Quaternion = FName("Quaternion"); const FName UNameRegisterLibrary::Name_Normal = FName("Normal");