-- -- DESCRIPTION -- -- @COMPANY ** -- @AUTHOR ** -- @DATE ${date} ${time} -- require "UnLua" ---@type NiagaraActor_C local M = UnLua.Class() -- function M:Initialize(Initializer) -- end -- function M:UserConstructionScript() -- end function M:PrintQuat(Label, Quat) print(Label, Quat.X, Quat.Y, Quat.Z, Quat.W) end function M:PrintRot(Label, Rot) print(Label, Rot.Pitch, Rot.Yaw, Rot.Roll) end local BindKey = UnLua.Input.BindKey BindKey(M, "Q", "Pressed", function(self, Key) local UKismetMathLibrary = UE.UKismetMathLibrary local Pitch = 1 local Yaw = 90 local Roll = 1 local Rot = UE.FRotator(Pitch, Yaw, Roll) local Quat = UKismetMathLibrary.Conv_RotatorToQuaternion(Rot) local ToRot = UKismetMathLibrary.Quat_Rotator(Quat) self:PrintRot("Rot", Rot) self:PrintQuat("Quat", Quat) self:PrintRot("NewRot", ToRot) local Euler = UE.FVector(Roll, Pitch, Yaw) local NewQuat = UKismetMathLibrary.Quat_MakeFromEuler(Euler) local NewToRot = UKismetMathLibrary.Quat_Rotator(NewQuat) self:PrintQuat("Euler", Euler) self:PrintQuat("NewQuat", NewQuat) self:PrintRot("NewToRot", NewToRot) end) -- function M:ReceiveEndPlay() -- end -- function M:ReceiveTick(DeltaSeconds) -- end -- function M:ReceiveAnyDamage(Damage, DamageType, InstigatedBy, DamageCauser) -- end -- function M:ReceiveActorBeginOverlap(OtherActor) -- end -- function M:ReceiveActorEndOverlap(OtherActor) -- end return M