-- -- DESCRIPTION -- -- @COMPANY ** -- @AUTHOR ** -- @DATE ${date} ${time} -- ---@type ClassName local M = UnLua.Class() -- function M:Initialize(Initializer) -- end -- function M:BlueprintInitializeAnimation() -- end -- function M:BlueprintBeginPlay() -- end -- function M:BlueprintUpdateAnimation(DeltaTimeX) -- end -- function M:BlueprintPostEvaluateAnimation() -- end return M