27 lines
584 B
C
27 lines
584 B
C
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "UnLuaInterface.h"
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#include "Engine/GameInstance.h"
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#include "MMOGameInstance.generated.h"
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/**
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*
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*/
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UCLASS()
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class ZWORLD_API UMMOGameInstance : public UGameInstance, public IUnLuaInterface
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{
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GENERATED_BODY()
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virtual FString GetModuleName_Implementation() const override
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{
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return TEXT("MMOGameInstance");
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}
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virtual void OnStart() override;
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public:
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UFUNCTION(BlueprintImplementableEvent, Category = "Override C++")
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void OverrideInitGame();
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};
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