zworld-em/Source/zworld/MMOGameInstance.h

27 lines
584 B
C
Raw Normal View History

2025-05-11 22:07:21 +08:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "UnLuaInterface.h"
#include "Engine/GameInstance.h"
#include "MMOGameInstance.generated.h"
/**
*
*/
UCLASS()
class ZWORLD_API UMMOGameInstance : public UGameInstance, public IUnLuaInterface
{
GENERATED_BODY()
virtual FString GetModuleName_Implementation() const override
{
return TEXT("MMOGameInstance");
}
virtual void OnStart() override;
public:
UFUNCTION(BlueprintImplementableEvent, Category = "Override C++")
void OverrideInitGame();
};