25 lines
		
	
	
		
			809 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			25 lines
		
	
	
		
			809 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| 
								 | 
							
								// Copyright Epic Games, Inc. All Rights Reserved.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								using UnrealBuildTool;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								public class zworld : ModuleRules
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									public zworld(ReadOnlyTargetRules Target) : base(Target)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
										PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "EnhancedInput" 
							 | 
						||
| 
								 | 
							
																							,"Niagara"});
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										PrivateDependencyModuleNames.AddRange(new string[] { "UnLua" });
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Uncomment if you are using Slate UI
							 | 
						||
| 
								 | 
							
										// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
							 | 
						||
| 
								 | 
							
										
							 | 
						||
| 
								 | 
							
										// Uncomment if you are using online features
							 | 
						||
| 
								 | 
							
										// PrivateDependencyModuleNames.Add("OnlineSubsystem");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 |