zworld-em/Plugins/sentry-unreal/Source/Sentry/Sentry.Build.cs

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2025-05-11 22:07:21 +08:00
// Copyright (c) 2022 Sentry. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
#if UE_5_0_OR_LATER
using EpicGames.Core;
#else
using Tools.DotNETCommon;
#endif
public class Sentry : ModuleRules
{
public Sentry(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.AddRange(
new string[]
{
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[]
{
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Projects",
"Json",
"HTTP"
// ... add private dependencies that you statically link with here ...
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
// ... add any modules that your module loads dynamically here ...
}
);
string PlatformThirdPartyPath = Path.GetFullPath(Path.Combine(PluginDirectory, "Source", "ThirdParty", Target.Platform.ToString()));
string PlatformBinariesPath = Path.GetFullPath(Path.Combine(PluginDirectory, "Binaries", Target.Platform.ToString()));
// Additional routine for iOS
if (Target.Platform == UnrealTargetPlatform.IOS)
{
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private", "Apple"));
PublicAdditionalFrameworks.Add(new Framework("Sentry", Path.Combine(PlatformThirdPartyPath, "Sentry.embeddedframework.zip"), null, true));
PrivateDependencyModuleNames.AddRange(new string[] { "Launch" });
string PluginPath = Utils.MakePathRelativeTo(ModuleDirectory, Target.RelativeEnginePath);
AdditionalPropertiesForReceipt.Add("IOSPlugin", Path.Combine(PluginPath, "Sentry_IOS_UPL.xml"));
PublicDefinitions.Add("COCOAPODS=0");
PublicDefinitions.Add("SENTRY_NO_UIKIT=1");
}
// Additional routine for Android
if (Target.Platform == UnrealTargetPlatform.Android)
{
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private", "Android"));
PublicDependencyModuleNames.AddRange(new string[] { "Launch" });
string PluginPath = Utils.MakePathRelativeTo(ModuleDirectory, Target.RelativeEnginePath);
AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(PluginPath, "Sentry_Android_UPL.xml"));
}
// Additional routine for Windows
if (Target.Platform == UnrealTargetPlatform.Win64)
{
bool CrashpadExists = File.Exists(Path.Combine(PlatformThirdPartyPath, "Crashpad", "bin", "crashpad_handler.exe"));
string WindowsThirdPartyPath = Path.Combine(PlatformThirdPartyPath, CrashpadExists ? "Crashpad" : "Breakpad");
PublicIncludePaths.Add(Path.Combine(WindowsThirdPartyPath, "include"));
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private", "Desktop"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "sentry.lib"));
if (CrashpadExists)
{
RuntimeDependencies.Add(Path.Combine(PlatformBinariesPath, "crashpad_handler.exe"), Path.Combine(WindowsThirdPartyPath, "bin", "crashpad_handler.exe"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_compat.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_snapshot.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_util.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "mini_chromium.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_client.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_zlib.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_getopt.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_tools.lib"));
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "crashpad_handler_lib.lib"));
}
else
{
PublicAdditionalLibraries.Add(Path.Combine(WindowsThirdPartyPath, "lib", "breakpad_client.lib"));
}
PublicSystemLibraries.Add("winhttp.lib");
PublicSystemLibraries.Add("version.lib");
PublicDefinitions.Add("USE_SENTRY_NATIVE=1");
PublicDefinitions.Add("SENTRY_BUILD_STATIC=1");
}
// Additional routine for Linux
#if UE_5_0_OR_LATER
if (Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxArm64)
#else
if (Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.LinuxAArch64)
#endif
{
PublicIncludePaths.Add(Path.Combine(PlatformThirdPartyPath, "include"));
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private", "Desktop"));
RuntimeDependencies.Add(Path.Combine(PlatformBinariesPath, "crashpad_handler"), Path.Combine(PlatformThirdPartyPath, "bin", "crashpad_handler"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_client.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_compat.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_handler_lib.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_minidump.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_snapshot.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_tools.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libcrashpad_util.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libmini_chromium.a"));
PublicAdditionalLibraries.Add(Path.Combine(PlatformThirdPartyPath, "lib", "libsentry.a"));
PublicDefinitions.Add("USE_SENTRY_NATIVE=1");
PublicDefinitions.Add("SENTRY_BUILD_STATIC=1");
}
// Additional routine for Mac
if (Target.Platform == UnrealTargetPlatform.Mac)
{
PublicIncludePaths.Add(Path.Combine(PlatformThirdPartyPath, "include"));
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private", "Apple"));
RuntimeDependencies.Add(Path.Combine(PlatformBinariesPath, "sentry.dylib"), Path.Combine(PlatformThirdPartyPath, "bin", "sentry.dylib"));
PublicDefinitions.Add("USE_SENTRY_NATIVE=0");
PublicDefinitions.Add("COCOAPODS=0");
PublicDefinitions.Add("SENTRY_NO_UIKIT=1");
}
}
}