zworld-em/Plugins/sentry-unreal/Source/ThirdParty/Mac/include/Sentry/SentrySpanId.h

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2025-05-11 22:07:21 +08:00
#import <Foundation/Foundation.h>
NS_ASSUME_NONNULL_BEGIN
/**
* A 16 character Id.
*/
NS_SWIFT_NAME(SpanId)
@interface SentrySpanId : NSObject <NSCopying>
/**
* Creates a SentrySpanId with a random 16 character Id.
*/
- (instancetype)init;
/**
* Creates a SentrySpanId with the first 16 characters of the given UUID.
*/
- (instancetype)initWithUUID:(NSUUID *)uuid;
/**
* Creates a SentrySpanId from a 16 character string.
* Returns a empty SentrySpanId with the input is invalid.
*/
- (instancetype)initWithValue:(NSString *)value;
/**
* Returns the Span Id Value
*/
@property (readonly, copy) NSString *sentrySpanIdString;
/**
* A SentrySpanId with an empty Id "0000000000000000".
*/
@property (class, nonatomic, readonly, strong) SentrySpanId *empty;
@end
NS_ASSUME_NONNULL_END