54 lines
1.8 KiB
C
54 lines
1.8 KiB
C
|
|
// Tencent is pleased to support the open source community by making UnLua available.
|
|||
|
|
//
|
|||
|
|
// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
|
|||
|
|
//
|
|||
|
|
// Licensed under the MIT License (the "License");
|
|||
|
|
// you may not use this file except in compliance with the License. You may obtain a copy of the License at
|
|||
|
|
//
|
|||
|
|
// http://opensource.org/licenses/MIT
|
|||
|
|
//
|
|||
|
|
// Unless required by applicable law or agreed to in writing,
|
|||
|
|
// software distributed under the License is distributed on an "AS IS" BASIS,
|
|||
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|||
|
|
// See the License for the specific language governing permissions and limitations under the License.
|
|||
|
|
|
|||
|
|
#pragma once
|
|||
|
|
|
|||
|
|
#include "CoreMinimal.h"
|
|||
|
|
|
|||
|
|
namespace UnLua
|
|||
|
|
{
|
|||
|
|
namespace IntelliSense
|
|||
|
|
{
|
|||
|
|
UNLUAEDITOR_API FString Get(const UBlueprint* Blueprint);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const UField* Field);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const UEnum* Enum);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const UStruct* Struct);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const UScriptStruct* ScriptStruct);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const UClass* Class);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const UFunction* Function, FString ForceClassName = "");
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString Get(const FProperty* Property);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString GetUE(const TArray<const UField*> AllTypes);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString GetTypeName(const UObject* Field);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString GetTypeName(const FProperty* Property);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString EscapeComments(const FString Comments, bool bSingleLine);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API FString EscapeSymbolName(const FString InName);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API bool IsValid(const UFunction* Function);
|
|||
|
|
|
|||
|
|
UNLUAEDITOR_API bool IsValidFunctionName(const FString Name);
|
|||
|
|
}
|
|||
|
|
}
|