zvulkan/zvulkan-go/steps/22_descriptor_sets/main.go
2023-09-17 21:01:13 +08:00

1546 lines
38 KiB
Go

package main
import (
"bytes"
"embed"
"encoding/binary"
"github.com/loov/hrtime"
"github.com/pkg/errors"
"github.com/veandco/go-sdl2/sdl"
"github.com/vkngwrapper/core/v2"
"github.com/vkngwrapper/core/v2/common"
"github.com/vkngwrapper/core/v2/core1_0"
"github.com/vkngwrapper/extensions/v2/ext_debug_utils"
"github.com/vkngwrapper/extensions/v2/khr_portability_enumeration"
"github.com/vkngwrapper/extensions/v2/khr_portability_subset"
"github.com/vkngwrapper/extensions/v2/khr_surface"
"github.com/vkngwrapper/extensions/v2/khr_swapchain"
vkng_sdl2 "github.com/vkngwrapper/integrations/sdl2/v2"
vkngmath "github.com/vkngwrapper/math"
"log"
"math"
"unsafe"
)
//go:embed shaders
var shaders embed.FS
const MaxFramesInFlight = 2
var validationLayers = []string{"VK_LAYER_KHRONOS_validation"}
var deviceExtensions = []string{khr_swapchain.ExtensionName}
const enableValidationLayers = true
type QueueFamilyIndices struct {
GraphicsFamily *int
PresentFamily *int
}
func (i *QueueFamilyIndices) IsComplete() bool {
return i.GraphicsFamily != nil && i.PresentFamily != nil
}
type SwapChainSupportDetails struct {
Capabilities *khr_surface.SurfaceCapabilities
Formats []khr_surface.SurfaceFormat
PresentModes []khr_surface.PresentMode
}
type Vertex struct {
Position vkngmath.Vec2[float32]
Color vkngmath.Vec3[float32]
}
type UniformBufferObject struct {
Model vkngmath.Mat4x4[float32]
View vkngmath.Mat4x4[float32]
Proj vkngmath.Mat4x4[float32]
}
func getVertexBindingDescription() []core1_0.VertexInputBindingDescription {
v := Vertex{}
return []core1_0.VertexInputBindingDescription{
{
Binding: 0,
Stride: int(unsafe.Sizeof(v)),
InputRate: core1_0.VertexInputRateVertex,
},
}
}
func getVertexAttributeDescriptions() []core1_0.VertexInputAttributeDescription {
v := Vertex{}
return []core1_0.VertexInputAttributeDescription{
{
Binding: 0,
Location: 0,
Format: core1_0.FormatR32G32B32SignedFloat,
Offset: int(unsafe.Offsetof(v.Position)),
},
{
Binding: 0,
Location: 1,
Format: core1_0.FormatR32G32B32SignedFloat,
Offset: int(unsafe.Offsetof(v.Color)),
},
}
}
var vertices = []Vertex{
{Position: vkngmath.Vec2[float32]{X: -0.5, Y: -0.5}, Color: vkngmath.Vec3[float32]{X: 1, Y: 0, Z: 0}},
{Position: vkngmath.Vec2[float32]{X: 0.5, Y: -0.5}, Color: vkngmath.Vec3[float32]{X: 0, Y: 1, Z: 0}},
{Position: vkngmath.Vec2[float32]{X: 0.5, Y: 0.5}, Color: vkngmath.Vec3[float32]{X: 0, Y: 0, Z: 1}},
{Position: vkngmath.Vec2[float32]{X: -0.5, Y: 0.5}, Color: vkngmath.Vec3[float32]{X: 1, Y: 1, Z: 1}},
}
var indices = []uint16{0, 1, 2, 2, 3, 0}
type HelloTriangleApplication struct {
window *sdl.Window
loader core.Loader
instance core1_0.Instance
debugMessenger ext_debug_utils.DebugUtilsMessenger
surface khr_surface.Surface
physicalDevice core1_0.PhysicalDevice
device core1_0.Device
graphicsQueue core1_0.Queue
presentQueue core1_0.Queue
swapchainExtension khr_swapchain.Extension
swapchain khr_swapchain.Swapchain
swapchainImages []core1_0.Image
swapchainImageFormat core1_0.Format
swapchainExtent core1_0.Extent2D
swapchainImageViews []core1_0.ImageView
swapchainFramebuffers []core1_0.Framebuffer
renderPass core1_0.RenderPass
descriptorPool core1_0.DescriptorPool
descriptorSets []core1_0.DescriptorSet
descriptorSetLayout core1_0.DescriptorSetLayout
pipelineLayout core1_0.PipelineLayout
graphicsPipeline core1_0.Pipeline
commandPool core1_0.CommandPool
commandBuffers []core1_0.CommandBuffer
imageAvailableSemaphore []core1_0.Semaphore
renderFinishedSemaphore []core1_0.Semaphore
inFlightFence []core1_0.Fence
imagesInFlight []core1_0.Fence
currentFrame int
frameStart float64
vertexBuffer core1_0.Buffer
vertexBufferMemory core1_0.DeviceMemory
indexBuffer core1_0.Buffer
indexBufferMemory core1_0.DeviceMemory
uniformBuffers []core1_0.Buffer
uniformBuffersMemory []core1_0.DeviceMemory
}
func (app *HelloTriangleApplication) Run() error {
err := app.initWindow()
if err != nil {
return err
}
err = app.initVulkan()
if err != nil {
return err
}
defer app.cleanup()
return app.mainLoop()
}
func (app *HelloTriangleApplication) initWindow() error {
if err := sdl.Init(sdl.INIT_VIDEO); err != nil {
return err
}
window, err := sdl.CreateWindow("Vulkan", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, 800, 600, sdl.WINDOW_SHOWN|sdl.WINDOW_VULKAN|sdl.WINDOW_RESIZABLE)
if err != nil {
return err
}
app.window = window
app.loader, err = core.CreateLoaderFromProcAddr(sdl.VulkanGetVkGetInstanceProcAddr())
if err != nil {
return err
}
return nil
}
func (app *HelloTriangleApplication) initVulkan() error {
err := app.createInstance()
if err != nil {
return err
}
err = app.setupDebugMessenger()
if err != nil {
return err
}
err = app.createSurface()
if err != nil {
return err
}
err = app.pickPhysicalDevice()
if err != nil {
return err
}
err = app.createLogicalDevice()
if err != nil {
return err
}
err = app.createSwapchain()
if err != nil {
return err
}
err = app.createImageViews()
if err != nil {
return err
}
err = app.createRenderPass()
if err != nil {
return err
}
err = app.createDescriptorSetLayout()
if err != nil {
return err
}
err = app.createGraphicsPipeline()
if err != nil {
return err
}
err = app.createFramebuffers()
if err != nil {
return err
}
err = app.createCommandPool()
if err != nil {
return err
}
err = app.createVertexBuffer()
if err != nil {
return err
}
err = app.createIndexBuffer()
if err != nil {
return err
}
err = app.createUniformBuffers()
if err != nil {
return err
}
err = app.createDescriptorPool()
if err != nil {
return err
}
err = app.createDescriptorSets()
if err != nil {
return err
}
err = app.createCommandBuffers()
if err != nil {
return err
}
return app.createSyncObjects()
}
func (app *HelloTriangleApplication) mainLoop() error {
rendering := true
appLoop:
for true {
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
switch e := event.(type) {
case *sdl.QuitEvent:
break appLoop
case *sdl.WindowEvent:
switch e.Event {
case sdl.WINDOWEVENT_MINIMIZED:
rendering = false
case sdl.WINDOWEVENT_RESTORED:
rendering = true
case sdl.WINDOWEVENT_RESIZED:
w, h := app.window.GetSize()
if w > 0 && h > 0 {
rendering = true
app.recreateSwapChain()
} else {
rendering = false
}
}
}
}
if rendering {
err := app.drawFrame()
if err != nil {
return err
}
}
}
_, err := app.device.WaitIdle()
return err
}
func (app *HelloTriangleApplication) cleanupSwapChain() {
for _, framebuffer := range app.swapchainFramebuffers {
framebuffer.Destroy(nil)
}
app.swapchainFramebuffers = []core1_0.Framebuffer{}
if len(app.commandBuffers) > 0 {
app.device.FreeCommandBuffers(app.commandBuffers)
app.commandBuffers = []core1_0.CommandBuffer{}
}
if app.graphicsPipeline != nil {
app.graphicsPipeline.Destroy(nil)
app.graphicsPipeline = nil
}
if app.pipelineLayout != nil {
app.pipelineLayout.Destroy(nil)
app.pipelineLayout = nil
}
if app.renderPass != nil {
app.renderPass.Destroy(nil)
app.renderPass = nil
}
for _, imageView := range app.swapchainImageViews {
imageView.Destroy(nil)
}
app.swapchainImageViews = []core1_0.ImageView{}
if app.swapchain != nil {
app.swapchain.Destroy(nil)
app.swapchain = nil
}
for i := 0; i < len(app.uniformBuffers); i++ {
app.uniformBuffers[i].Destroy(nil)
}
app.uniformBuffers = app.uniformBuffers[:0]
for i := 0; i < len(app.uniformBuffersMemory); i++ {
app.uniformBuffersMemory[i].Free(nil)
}
app.uniformBuffersMemory = app.uniformBuffersMemory[:0]
app.descriptorPool.Destroy(nil)
}
func (app *HelloTriangleApplication) cleanup() {
app.cleanupSwapChain()
if app.descriptorSetLayout != nil {
app.descriptorSetLayout.Destroy(nil)
}
if app.indexBuffer != nil {
app.indexBuffer.Destroy(nil)
}
if app.indexBufferMemory != nil {
app.indexBufferMemory.Free(nil)
}
if app.vertexBuffer != nil {
app.vertexBuffer.Destroy(nil)
}
if app.vertexBufferMemory != nil {
app.vertexBufferMemory.Free(nil)
}
for _, fence := range app.inFlightFence {
fence.Destroy(nil)
}
for _, semaphore := range app.renderFinishedSemaphore {
semaphore.Destroy(nil)
}
for _, semaphore := range app.imageAvailableSemaphore {
semaphore.Destroy(nil)
}
if app.commandPool != nil {
app.commandPool.Destroy(nil)
}
if app.device != nil {
app.device.Destroy(nil)
}
if app.debugMessenger != nil {
app.debugMessenger.Destroy(nil)
}
if app.surface != nil {
app.surface.Destroy(nil)
}
if app.instance != nil {
app.instance.Destroy(nil)
}
if app.window != nil {
app.window.Destroy()
}
sdl.Quit()
}
func (app *HelloTriangleApplication) recreateSwapChain() error {
w, h := app.window.VulkanGetDrawableSize()
if w == 0 || h == 0 {
return nil
}
if (app.window.GetFlags() & sdl.WINDOW_MINIMIZED) != 0 {
return nil
}
_, err := app.device.WaitIdle()
if err != nil {
return err
}
app.cleanupSwapChain()
err = app.createSwapchain()
if err != nil {
return err
}
err = app.createImageViews()
if err != nil {
return err
}
err = app.createRenderPass()
if err != nil {
return err
}
err = app.createGraphicsPipeline()
if err != nil {
return err
}
err = app.createFramebuffers()
if err != nil {
return err
}
err = app.createUniformBuffers()
if err != nil {
return err
}
err = app.createDescriptorPool()
if err != nil {
return err
}
err = app.createDescriptorSets()
if err != nil {
return err
}
err = app.createCommandBuffers()
if err != nil {
return err
}
app.imagesInFlight = []core1_0.Fence{}
for i := 0; i < len(app.swapchainImages); i++ {
app.imagesInFlight = append(app.imagesInFlight, nil)
}
return nil
}
func (app *HelloTriangleApplication) createInstance() error {
instanceOptions := core1_0.InstanceCreateInfo{
ApplicationName: "Hello Triangle",
ApplicationVersion: common.CreateVersion(1, 0, 0),
EngineName: "No Engine",
EngineVersion: common.CreateVersion(1, 0, 0),
APIVersion: common.Vulkan1_2,
}
// Add extensions
sdlExtensions := app.window.VulkanGetInstanceExtensions()
extensions, _, err := app.loader.AvailableExtensions()
if err != nil {
return err
}
for _, ext := range sdlExtensions {
_, hasExt := extensions[ext]
if !hasExt {
return errors.Errorf("createinstance: cannot initialize sdl: missing extension %s", ext)
}
instanceOptions.EnabledExtensionNames = append(instanceOptions.EnabledExtensionNames, ext)
}
if enableValidationLayers {
instanceOptions.EnabledExtensionNames = append(instanceOptions.EnabledExtensionNames, ext_debug_utils.ExtensionName)
}
_, enumerationSupported := extensions[khr_portability_enumeration.ExtensionName]
if enumerationSupported {
instanceOptions.EnabledExtensionNames = append(instanceOptions.EnabledExtensionNames, khr_portability_enumeration.ExtensionName)
instanceOptions.Flags |= khr_portability_enumeration.InstanceCreateEnumeratePortability
}
// Add layers
layers, _, err := app.loader.AvailableLayers()
if err != nil {
return err
}
if enableValidationLayers {
for _, layer := range validationLayers {
_, hasValidation := layers[layer]
if !hasValidation {
return errors.Errorf("createInstance: cannot add validation- layer %s not available- install LunarG Vulkan SDK", layer)
}
instanceOptions.EnabledLayerNames = append(instanceOptions.EnabledLayerNames, layer)
}
// Add debug messenger
instanceOptions.Next = app.debugMessengerOptions()
}
app.instance, _, err = app.loader.CreateInstance(nil, instanceOptions)
if err != nil {
return err
}
return nil
}
func (app *HelloTriangleApplication) debugMessengerOptions() ext_debug_utils.DebugUtilsMessengerCreateInfo {
return ext_debug_utils.DebugUtilsMessengerCreateInfo{
MessageSeverity: ext_debug_utils.SeverityError | ext_debug_utils.SeverityWarning,
MessageType: ext_debug_utils.TypeGeneral | ext_debug_utils.TypeValidation | ext_debug_utils.TypePerformance,
UserCallback: app.logDebug,
}
}
func (app *HelloTriangleApplication) setupDebugMessenger() error {
if !enableValidationLayers {
return nil
}
var err error
debugLoader := ext_debug_utils.CreateExtensionFromInstance(app.instance)
app.debugMessenger, _, err = debugLoader.CreateDebugUtilsMessenger(app.instance, nil, app.debugMessengerOptions())
if err != nil {
return err
}
return nil
}
func (app *HelloTriangleApplication) createSurface() error {
surfaceLoader := khr_surface.CreateExtensionFromInstance(app.instance)
surface, err := vkng_sdl2.CreateSurface(app.instance, surfaceLoader, app.window)
if err != nil {
return err
}
app.surface = surface
return nil
}
func (app *HelloTriangleApplication) pickPhysicalDevice() error {
physicalDevices, _, err := app.instance.EnumeratePhysicalDevices()
if err != nil {
return err
}
for _, device := range physicalDevices {
if app.isDeviceSuitable(device) {
app.physicalDevice = device
break
}
}
if app.physicalDevice == nil {
return errors.Errorf("failed to find a suitable GPU!")
}
return nil
}
func (app *HelloTriangleApplication) createLogicalDevice() error {
indices, err := app.findQueueFamilies(app.physicalDevice)
if err != nil {
return err
}
uniqueQueueFamilies := []int{*indices.GraphicsFamily}
if uniqueQueueFamilies[0] != *indices.PresentFamily {
uniqueQueueFamilies = append(uniqueQueueFamilies, *indices.PresentFamily)
}
var queueFamilyOptions []core1_0.DeviceQueueCreateInfo
queuePriority := float32(1.0)
for _, queueFamily := range uniqueQueueFamilies {
queueFamilyOptions = append(queueFamilyOptions, core1_0.DeviceQueueCreateInfo{
QueueFamilyIndex: queueFamily,
QueuePriorities: []float32{queuePriority},
})
}
var extensionNames []string
extensionNames = append(extensionNames, deviceExtensions...)
// Makes this example compatible with vulkan portability, necessary to run on mobile & mac
extensions, _, err := app.physicalDevice.EnumerateDeviceExtensionProperties()
if err != nil {
return err
}
_, supported := extensions[khr_portability_subset.ExtensionName]
if supported {
extensionNames = append(extensionNames, khr_portability_subset.ExtensionName)
}
app.device, _, err = app.physicalDevice.CreateDevice(nil, core1_0.DeviceCreateInfo{
QueueCreateInfos: queueFamilyOptions,
EnabledFeatures: &core1_0.PhysicalDeviceFeatures{},
EnabledExtensionNames: extensionNames,
})
if err != nil {
return err
}
app.graphicsQueue = app.device.GetQueue(*indices.GraphicsFamily, 0)
app.presentQueue = app.device.GetQueue(*indices.PresentFamily, 0)
return nil
}
func (app *HelloTriangleApplication) createSwapchain() error {
app.swapchainExtension = khr_swapchain.CreateExtensionFromDevice(app.device)
swapchainSupport, err := app.querySwapChainSupport(app.physicalDevice)
if err != nil {
return err
}
surfaceFormat := app.chooseSwapSurfaceFormat(swapchainSupport.Formats)
presentMode := app.chooseSwapPresentMode(swapchainSupport.PresentModes)
extent := app.chooseSwapExtent(swapchainSupport.Capabilities)
imageCount := swapchainSupport.Capabilities.MinImageCount + 1
if swapchainSupport.Capabilities.MaxImageCount > 0 && swapchainSupport.Capabilities.MaxImageCount < imageCount {
imageCount = swapchainSupport.Capabilities.MaxImageCount
}
sharingMode := core1_0.SharingModeExclusive
var queueFamilyIndices []int
indices, err := app.findQueueFamilies(app.physicalDevice)
if err != nil {
return err
}
if *indices.GraphicsFamily != *indices.PresentFamily {
sharingMode = core1_0.SharingModeConcurrent
queueFamilyIndices = append(queueFamilyIndices, *indices.GraphicsFamily, *indices.PresentFamily)
}
swapchain, _, err := app.swapchainExtension.CreateSwapchain(app.device, nil, khr_swapchain.SwapchainCreateInfo{
Surface: app.surface,
MinImageCount: imageCount,
ImageFormat: surfaceFormat.Format,
ImageColorSpace: surfaceFormat.ColorSpace,
ImageExtent: extent,
ImageArrayLayers: 1,
ImageUsage: core1_0.ImageUsageColorAttachment,
ImageSharingMode: sharingMode,
QueueFamilyIndices: queueFamilyIndices,
PreTransform: swapchainSupport.Capabilities.CurrentTransform,
CompositeAlpha: khr_surface.CompositeAlphaOpaque,
PresentMode: presentMode,
Clipped: true,
})
if err != nil {
return err
}
app.swapchainExtent = extent
app.swapchain = swapchain
app.swapchainImageFormat = surfaceFormat.Format
return nil
}
func (app *HelloTriangleApplication) createImageViews() error {
images, _, err := app.swapchain.SwapchainImages()
if err != nil {
return err
}
app.swapchainImages = images
var imageViews []core1_0.ImageView
for _, image := range images {
view, _, err := app.device.CreateImageView(nil, core1_0.ImageViewCreateInfo{
ViewType: core1_0.ImageViewType2D,
Image: image,
Format: app.swapchainImageFormat,
Components: core1_0.ComponentMapping{
R: core1_0.ComponentSwizzleIdentity,
G: core1_0.ComponentSwizzleIdentity,
B: core1_0.ComponentSwizzleIdentity,
A: core1_0.ComponentSwizzleIdentity,
},
SubresourceRange: core1_0.ImageSubresourceRange{
AspectMask: core1_0.ImageAspectColor,
BaseMipLevel: 0,
LevelCount: 1,
BaseArrayLayer: 0,
LayerCount: 1,
},
})
if err != nil {
return err
}
imageViews = append(imageViews, view)
}
app.swapchainImageViews = imageViews
return nil
}
func (app *HelloTriangleApplication) createRenderPass() error {
renderPass, _, err := app.device.CreateRenderPass(nil, core1_0.RenderPassCreateInfo{
Attachments: []core1_0.AttachmentDescription{
{
Format: app.swapchainImageFormat,
Samples: core1_0.Samples1,
LoadOp: core1_0.AttachmentLoadOpClear,
StoreOp: core1_0.AttachmentStoreOpStore,
StencilLoadOp: core1_0.AttachmentLoadOpDontCare,
StencilStoreOp: core1_0.AttachmentStoreOpDontCare,
InitialLayout: core1_0.ImageLayoutUndefined,
FinalLayout: khr_swapchain.ImageLayoutPresentSrc,
},
},
Subpasses: []core1_0.SubpassDescription{
{
PipelineBindPoint: core1_0.PipelineBindPointGraphics,
ColorAttachments: []core1_0.AttachmentReference{
{
Attachment: 0,
Layout: core1_0.ImageLayoutColorAttachmentOptimal,
},
},
},
},
SubpassDependencies: []core1_0.SubpassDependency{
{
SrcSubpass: core1_0.SubpassExternal,
DstSubpass: 0,
SrcStageMask: core1_0.PipelineStageColorAttachmentOutput,
SrcAccessMask: 0,
DstStageMask: core1_0.PipelineStageColorAttachmentOutput,
DstAccessMask: core1_0.AccessColorAttachmentWrite,
},
},
})
if err != nil {
return err
}
app.renderPass = renderPass
return nil
}
func (app *HelloTriangleApplication) createDescriptorSetLayout() error {
var err error
app.descriptorSetLayout, _, err = app.device.CreateDescriptorSetLayout(nil, core1_0.DescriptorSetLayoutCreateInfo{
Bindings: []core1_0.DescriptorSetLayoutBinding{
{
Binding: 0,
DescriptorType: core1_0.DescriptorTypeUniformBuffer,
DescriptorCount: 1,
StageFlags: core1_0.StageVertex,
},
},
})
if err != nil {
return err
}
return nil
}
func bytesToBytecode(b []byte) []uint32 {
byteCode := make([]uint32, len(b)/4)
for i := 0; i < len(byteCode); i++ {
byteIndex := i * 4
byteCode[i] = 0
byteCode[i] |= uint32(b[byteIndex])
byteCode[i] |= uint32(b[byteIndex+1]) << 8
byteCode[i] |= uint32(b[byteIndex+2]) << 16
byteCode[i] |= uint32(b[byteIndex+3]) << 24
}
return byteCode
}
func (app *HelloTriangleApplication) createGraphicsPipeline() error {
// Load vertex shader
vertShaderBytes, err := shaders.ReadFile("shaders/vert.spv")
if err != nil {
return err
}
vertShader, _, err := app.device.CreateShaderModule(nil, core1_0.ShaderModuleCreateInfo{
Code: bytesToBytecode(vertShaderBytes),
})
if err != nil {
return err
}
defer vertShader.Destroy(nil)
// Load fragment shader
fragShaderBytes, err := shaders.ReadFile("shaders/frag.spv")
if err != nil {
return err
}
fragShader, _, err := app.device.CreateShaderModule(nil, core1_0.ShaderModuleCreateInfo{
Code: bytesToBytecode(fragShaderBytes),
})
if err != nil {
return err
}
defer fragShader.Destroy(nil)
vertexInput := &core1_0.PipelineVertexInputStateCreateInfo{
VertexBindingDescriptions: getVertexBindingDescription(),
VertexAttributeDescriptions: getVertexAttributeDescriptions(),
}
inputAssembly := &core1_0.PipelineInputAssemblyStateCreateInfo{
Topology: core1_0.PrimitiveTopologyTriangleList,
PrimitiveRestartEnable: false,
}
vertStage := core1_0.PipelineShaderStageCreateInfo{
Stage: core1_0.StageVertex,
Module: vertShader,
Name: "main",
}
fragStage := core1_0.PipelineShaderStageCreateInfo{
Stage: core1_0.StageFragment,
Module: fragShader,
Name: "main",
}
viewport := &core1_0.PipelineViewportStateCreateInfo{
Viewports: []core1_0.Viewport{
{
X: 0,
Y: 0,
Width: float32(app.swapchainExtent.Width),
Height: float32(app.swapchainExtent.Height),
MinDepth: 0,
MaxDepth: 1,
},
},
Scissors: []core1_0.Rect2D{
{
Offset: core1_0.Offset2D{X: 0, Y: 0},
Extent: app.swapchainExtent,
},
},
}
rasterization := &core1_0.PipelineRasterizationStateCreateInfo{
DepthClampEnable: false,
RasterizerDiscardEnable: false,
PolygonMode: core1_0.PolygonModeFill,
CullMode: core1_0.CullModeBack,
FrontFace: core1_0.FrontFaceCounterClockwise,
DepthBiasEnable: false,
LineWidth: 1.0,
}
multisample := &core1_0.PipelineMultisampleStateCreateInfo{
SampleShadingEnable: false,
RasterizationSamples: core1_0.Samples1,
MinSampleShading: 1.0,
}
colorBlend := &core1_0.PipelineColorBlendStateCreateInfo{
LogicOpEnabled: false,
LogicOp: core1_0.LogicOpCopy,
BlendConstants: [4]float32{0, 0, 0, 0},
Attachments: []core1_0.PipelineColorBlendAttachmentState{
{
BlendEnabled: false,
ColorWriteMask: core1_0.ColorComponentRed | core1_0.ColorComponentGreen | core1_0.ColorComponentBlue | core1_0.ColorComponentAlpha,
},
},
}
app.pipelineLayout, _, err = app.device.CreatePipelineLayout(nil, core1_0.PipelineLayoutCreateInfo{
SetLayouts: []core1_0.DescriptorSetLayout{
app.descriptorSetLayout,
},
})
pipelines, _, err := app.device.CreateGraphicsPipelines(nil, nil, []core1_0.GraphicsPipelineCreateInfo{
{
Stages: []core1_0.PipelineShaderStageCreateInfo{
vertStage,
fragStage,
},
VertexInputState: vertexInput,
InputAssemblyState: inputAssembly,
ViewportState: viewport,
RasterizationState: rasterization,
MultisampleState: multisample,
ColorBlendState: colorBlend,
Layout: app.pipelineLayout,
RenderPass: app.renderPass,
Subpass: 0,
BasePipelineIndex: -1,
},
})
if err != nil {
return err
}
app.graphicsPipeline = pipelines[0]
return nil
}
func (app *HelloTriangleApplication) createFramebuffers() error {
for _, imageView := range app.swapchainImageViews {
framebuffer, _, err := app.device.CreateFramebuffer(nil, core1_0.FramebufferCreateInfo{
RenderPass: app.renderPass,
Layers: 1,
Attachments: []core1_0.ImageView{
imageView,
},
Width: app.swapchainExtent.Width,
Height: app.swapchainExtent.Height,
})
if err != nil {
return err
}
app.swapchainFramebuffers = append(app.swapchainFramebuffers, framebuffer)
}
return nil
}
func (app *HelloTriangleApplication) createCommandPool() error {
indices, err := app.findQueueFamilies(app.physicalDevice)
if err != nil {
return err
}
pool, _, err := app.device.CreateCommandPool(nil, core1_0.CommandPoolCreateInfo{
QueueFamilyIndex: *indices.GraphicsFamily,
})
if err != nil {
return err
}
app.commandPool = pool
return nil
}
func writeData(memory core1_0.DeviceMemory, offset int, data any) error {
bufferSize := binary.Size(data)
memoryPtr, _, err := memory.Map(offset, bufferSize, 0)
if err != nil {
return err
}
defer memory.Unmap()
dataBuffer := unsafe.Slice((*byte)(memoryPtr), bufferSize)
buf := &bytes.Buffer{}
err = binary.Write(buf, common.ByteOrder, data)
if err != nil {
return err
}
copy(dataBuffer, buf.Bytes())
return nil
}
func (app *HelloTriangleApplication) createVertexBuffer() error {
var err error
bufferSize := binary.Size(vertices)
stagingBuffer, stagingBufferMemory, err := app.createBuffer(bufferSize, core1_0.BufferUsageTransferSrc, core1_0.MemoryPropertyHostVisible|core1_0.MemoryPropertyHostCoherent)
if stagingBuffer != nil {
defer stagingBuffer.Destroy(nil)
}
if stagingBufferMemory != nil {
defer stagingBufferMemory.Free(nil)
}
if err != nil {
return err
}
err = writeData(stagingBufferMemory, 0, vertices)
if err != nil {
return err
}
app.vertexBuffer, app.vertexBufferMemory, err = app.createBuffer(bufferSize, core1_0.BufferUsageTransferDst|core1_0.BufferUsageVertexBuffer, core1_0.MemoryPropertyDeviceLocal)
if err != nil {
return err
}
return app.copyBuffer(stagingBuffer, app.vertexBuffer, bufferSize)
}
func (app *HelloTriangleApplication) createIndexBuffer() error {
bufferSize := binary.Size(indices)
stagingBuffer, stagingBufferMemory, err := app.createBuffer(bufferSize, core1_0.BufferUsageTransferSrc, core1_0.MemoryPropertyHostVisible|core1_0.MemoryPropertyHostCoherent)
if stagingBuffer != nil {
defer stagingBuffer.Destroy(nil)
}
if stagingBufferMemory != nil {
defer stagingBufferMemory.Free(nil)
}
if err != nil {
return err
}
err = writeData(stagingBufferMemory, 0, indices)
if err != nil {
return err
}
app.indexBuffer, app.indexBufferMemory, err = app.createBuffer(bufferSize, core1_0.BufferUsageTransferDst|core1_0.BufferUsageIndexBuffer, core1_0.MemoryPropertyDeviceLocal)
if err != nil {
return err
}
return app.copyBuffer(stagingBuffer, app.indexBuffer, bufferSize)
}
func (app *HelloTriangleApplication) createUniformBuffers() error {
bufferSize := int(unsafe.Sizeof(UniformBufferObject{}))
for i := 0; i < len(app.swapchainImages); i++ {
buffer, memory, err := app.createBuffer(bufferSize, core1_0.BufferUsageUniformBuffer, core1_0.MemoryPropertyHostVisible|core1_0.MemoryPropertyHostCoherent)
if err != nil {
return err
}
app.uniformBuffers = append(app.uniformBuffers, buffer)
app.uniformBuffersMemory = append(app.uniformBuffersMemory, memory)
}
return nil
}
func (app *HelloTriangleApplication) createDescriptorPool() error {
var err error
app.descriptorPool, _, err = app.device.CreateDescriptorPool(nil, core1_0.DescriptorPoolCreateInfo{
MaxSets: len(app.swapchainImages),
PoolSizes: []core1_0.DescriptorPoolSize{
{
Type: core1_0.DescriptorTypeUniformBuffer,
DescriptorCount: len(app.swapchainImages),
},
},
})
return err
}
func (app *HelloTriangleApplication) createDescriptorSets() error {
var allocLayouts []core1_0.DescriptorSetLayout
for i := 0; i < len(app.swapchainImages); i++ {
allocLayouts = append(allocLayouts, app.descriptorSetLayout)
}
var err error
app.descriptorSets, _, err = app.device.AllocateDescriptorSets(core1_0.DescriptorSetAllocateInfo{
DescriptorPool: app.descriptorPool,
SetLayouts: allocLayouts,
})
if err != nil {
return err
}
for i := 0; i < len(app.swapchainImages); i++ {
err = app.device.UpdateDescriptorSets([]core1_0.WriteDescriptorSet{
{
DstSet: app.descriptorSets[i],
DstBinding: 0,
DstArrayElement: 0,
DescriptorType: core1_0.DescriptorTypeUniformBuffer,
BufferInfo: []core1_0.DescriptorBufferInfo{
{
Buffer: app.uniformBuffers[i],
Offset: 0,
Range: int(unsafe.Sizeof(UniformBufferObject{})),
},
},
},
}, nil)
if err != nil {
return err
}
}
return nil
}
func (app *HelloTriangleApplication) createBuffer(size int, usage core1_0.BufferUsageFlags, properties core1_0.MemoryPropertyFlags) (core1_0.Buffer, core1_0.DeviceMemory, error) {
buffer, _, err := app.device.CreateBuffer(nil, core1_0.BufferCreateInfo{
Size: size,
Usage: usage,
SharingMode: core1_0.SharingModeExclusive,
})
if err != nil {
return nil, nil, err
}
memRequirements := buffer.MemoryRequirements()
memoryTypeIndex, err := app.findMemoryType(memRequirements.MemoryTypeBits, properties)
if err != nil {
return buffer, nil, err
}
memory, _, err := app.device.AllocateMemory(nil, core1_0.MemoryAllocateInfo{
AllocationSize: memRequirements.Size,
MemoryTypeIndex: memoryTypeIndex,
})
if err != nil {
return buffer, nil, err
}
_, err = buffer.BindBufferMemory(memory, 0)
return buffer, memory, err
}
func (app *HelloTriangleApplication) copyBuffer(srcBuffer core1_0.Buffer, dstBuffer core1_0.Buffer, size int) error {
buffers, _, err := app.device.AllocateCommandBuffers(core1_0.CommandBufferAllocateInfo{
CommandPool: app.commandPool,
Level: core1_0.CommandBufferLevelPrimary,
CommandBufferCount: 1,
})
if err != nil {
return err
}
buffer := buffers[0]
_, err = buffer.Begin(core1_0.CommandBufferBeginInfo{
Flags: core1_0.CommandBufferUsageOneTimeSubmit,
})
if err != nil {
return err
}
defer app.device.FreeCommandBuffers(buffers)
buffer.CmdCopyBuffer(srcBuffer, dstBuffer, []core1_0.BufferCopy{
{
SrcOffset: 0,
DstOffset: 0,
Size: size,
},
})
_, err = buffer.End()
if err != nil {
return err
}
_, err = app.graphicsQueue.Submit(nil, []core1_0.SubmitInfo{
{
CommandBuffers: []core1_0.CommandBuffer{buffer},
},
})
if err != nil {
return err
}
_, err = app.graphicsQueue.WaitIdle()
return err
}
func (app *HelloTriangleApplication) findMemoryType(typeFilter uint32, properties core1_0.MemoryPropertyFlags) (int, error) {
memProperties := app.physicalDevice.MemoryProperties()
for i, memoryType := range memProperties.MemoryTypes {
typeBit := uint32(1 << i)
if (typeFilter&typeBit) != 0 && (memoryType.PropertyFlags&properties) == properties {
return i, nil
}
}
return 0, errors.Errorf("failed to find any suitable memory type!")
}
func (app *HelloTriangleApplication) createCommandBuffers() error {
buffers, _, err := app.device.AllocateCommandBuffers(core1_0.CommandBufferAllocateInfo{
CommandPool: app.commandPool,
Level: core1_0.CommandBufferLevelPrimary,
CommandBufferCount: len(app.swapchainImages),
})
if err != nil {
return err
}
app.commandBuffers = buffers
for bufferIdx, buffer := range buffers {
_, err = buffer.Begin(core1_0.CommandBufferBeginInfo{})
if err != nil {
return err
}
err = buffer.CmdBeginRenderPass(core1_0.SubpassContentsInline,
core1_0.RenderPassBeginInfo{
RenderPass: app.renderPass,
Framebuffer: app.swapchainFramebuffers[bufferIdx],
RenderArea: core1_0.Rect2D{
Offset: core1_0.Offset2D{X: 0, Y: 0},
Extent: app.swapchainExtent,
},
ClearValues: []core1_0.ClearValue{
core1_0.ClearValueFloat{0, 0, 0, 1},
},
})
if err != nil {
return err
}
buffer.CmdBindPipeline(core1_0.PipelineBindPointGraphics, app.graphicsPipeline)
buffer.CmdBindVertexBuffers(0, []core1_0.Buffer{app.vertexBuffer}, []int{0})
buffer.CmdBindIndexBuffer(app.indexBuffer, 0, core1_0.IndexTypeUInt16)
buffer.CmdBindDescriptorSets(core1_0.PipelineBindPointGraphics, app.pipelineLayout, 0, []core1_0.DescriptorSet{
app.descriptorSets[bufferIdx],
}, nil)
buffer.CmdDrawIndexed(len(indices), 1, 0, 0, 0)
buffer.CmdEndRenderPass()
_, err = buffer.End()
if err != nil {
return err
}
}
return nil
}
func (app *HelloTriangleApplication) createSyncObjects() error {
for i := 0; i < MaxFramesInFlight; i++ {
semaphore, _, err := app.device.CreateSemaphore(nil, core1_0.SemaphoreCreateInfo{})
if err != nil {
return err
}
app.imageAvailableSemaphore = append(app.imageAvailableSemaphore, semaphore)
semaphore, _, err = app.device.CreateSemaphore(nil, core1_0.SemaphoreCreateInfo{})
if err != nil {
return err
}
app.renderFinishedSemaphore = append(app.renderFinishedSemaphore, semaphore)
fence, _, err := app.device.CreateFence(nil, core1_0.FenceCreateInfo{
Flags: core1_0.FenceCreateSignaled,
})
if err != nil {
return err
}
app.inFlightFence = append(app.inFlightFence, fence)
}
for i := 0; i < len(app.swapchainImages); i++ {
app.imagesInFlight = append(app.imagesInFlight, nil)
}
return nil
}
func (app *HelloTriangleApplication) drawFrame() error {
fences := []core1_0.Fence{app.inFlightFence[app.currentFrame]}
_, err := app.device.WaitForFences(true, common.NoTimeout, fences)
if err != nil {
return err
}
imageIndex, res, err := app.swapchain.AcquireNextImage(common.NoTimeout, app.imageAvailableSemaphore[app.currentFrame], nil)
if res == khr_swapchain.VKErrorOutOfDate {
return app.recreateSwapChain()
} else if err != nil {
return err
}
if app.imagesInFlight[imageIndex] != nil {
_, err := app.imagesInFlight[imageIndex].Wait(common.NoTimeout)
if err != nil {
return err
}
}
app.imagesInFlight[imageIndex] = app.inFlightFence[app.currentFrame]
_, err = app.device.ResetFences(fences)
if err != nil {
return err
}
err = app.updateUniformBuffer(imageIndex)
if err != nil {
return err
}
_, err = app.graphicsQueue.Submit(app.inFlightFence[app.currentFrame], []core1_0.SubmitInfo{
{
WaitSemaphores: []core1_0.Semaphore{app.imageAvailableSemaphore[app.currentFrame]},
WaitDstStageMask: []core1_0.PipelineStageFlags{core1_0.PipelineStageColorAttachmentOutput},
CommandBuffers: []core1_0.CommandBuffer{app.commandBuffers[imageIndex]},
SignalSemaphores: []core1_0.Semaphore{app.renderFinishedSemaphore[app.currentFrame]},
},
})
if err != nil {
return err
}
res, err = app.swapchainExtension.QueuePresent(app.presentQueue, khr_swapchain.PresentInfo{
WaitSemaphores: []core1_0.Semaphore{app.renderFinishedSemaphore[app.currentFrame]},
Swapchains: []khr_swapchain.Swapchain{app.swapchain},
ImageIndices: []int{imageIndex},
})
if res == khr_swapchain.VKErrorOutOfDate || res == khr_swapchain.VKSuboptimal {
return app.recreateSwapChain()
} else if err != nil {
return err
}
app.currentFrame = (app.currentFrame + 1) % MaxFramesInFlight
return nil
}
func (app *HelloTriangleApplication) updateUniformBuffer(currentImage int) error {
currentTime := hrtime.Now().Seconds()
timePeriod := math.Mod(currentTime, 4.0)
ubo := UniformBufferObject{}
ubo.Model.SetRotationZ(timePeriod * math.Pi / 2.0)
ubo.View.SetLookAt(
&vkngmath.Vec3[float32]{X: 2, Y: 2, Z: 2},
&vkngmath.Vec3[float32]{X: 0, Y: 0, Z: 0},
&vkngmath.Vec3[float32]{X: 0, Y: 0, Z: 1},
)
aspectRatio := float32(app.swapchainExtent.Width) / float32(app.swapchainExtent.Height)
ubo.Proj.SetPerspective(math.Pi/4.0, aspectRatio, 0.1, 10)
err := writeData(app.uniformBuffersMemory[currentImage], 0, &ubo)
return err
}
func (app *HelloTriangleApplication) chooseSwapSurfaceFormat(availableFormats []khr_surface.SurfaceFormat) khr_surface.SurfaceFormat {
for _, format := range availableFormats {
if format.Format == core1_0.FormatB8G8R8A8SRGB && format.ColorSpace == khr_surface.ColorSpaceSRGBNonlinear {
return format
}
}
return availableFormats[0]
}
func (app *HelloTriangleApplication) chooseSwapPresentMode(availablePresentModes []khr_surface.PresentMode) khr_surface.PresentMode {
for _, presentMode := range availablePresentModes {
if presentMode == khr_surface.PresentModeMailbox {
return presentMode
}
}
return khr_surface.PresentModeFIFO
}
func (app *HelloTriangleApplication) chooseSwapExtent(capabilities *khr_surface.SurfaceCapabilities) core1_0.Extent2D {
if capabilities.CurrentExtent.Width != -1 {
return capabilities.CurrentExtent
}
widthInt, heightInt := app.window.VulkanGetDrawableSize()
width := int(widthInt)
height := int(heightInt)
if width < capabilities.MinImageExtent.Width {
width = capabilities.MinImageExtent.Width
}
if width > capabilities.MaxImageExtent.Width {
width = capabilities.MaxImageExtent.Width
}
if height < capabilities.MinImageExtent.Height {
height = capabilities.MinImageExtent.Height
}
if height > capabilities.MaxImageExtent.Height {
height = capabilities.MaxImageExtent.Height
}
return core1_0.Extent2D{Width: width, Height: height}
}
func (app *HelloTriangleApplication) querySwapChainSupport(device core1_0.PhysicalDevice) (SwapChainSupportDetails, error) {
var details SwapChainSupportDetails
var err error
details.Capabilities, _, err = app.surface.PhysicalDeviceSurfaceCapabilities(device)
if err != nil {
return details, err
}
details.Formats, _, err = app.surface.PhysicalDeviceSurfaceFormats(device)
if err != nil {
return details, err
}
details.PresentModes, _, err = app.surface.PhysicalDeviceSurfacePresentModes(device)
return details, err
}
func (app *HelloTriangleApplication) isDeviceSuitable(device core1_0.PhysicalDevice) bool {
indices, err := app.findQueueFamilies(device)
if err != nil {
return false
}
extensionsSupported := app.checkDeviceExtensionSupport(device)
var swapChainAdequate bool
if extensionsSupported {
swapChainSupport, err := app.querySwapChainSupport(device)
if err != nil {
return false
}
swapChainAdequate = len(swapChainSupport.Formats) > 0 && len(swapChainSupport.PresentModes) > 0
}
return indices.IsComplete() && extensionsSupported && swapChainAdequate
}
func (app *HelloTriangleApplication) checkDeviceExtensionSupport(device core1_0.PhysicalDevice) bool {
extensions, _, err := device.EnumerateDeviceExtensionProperties()
if err != nil {
return false
}
for _, extension := range deviceExtensions {
_, hasExtension := extensions[extension]
if !hasExtension {
return false
}
}
return true
}
func (app *HelloTriangleApplication) findQueueFamilies(device core1_0.PhysicalDevice) (QueueFamilyIndices, error) {
indices := QueueFamilyIndices{}
queueFamilies := device.QueueFamilyProperties()
for queueFamilyIdx, queueFamily := range queueFamilies {
if (queueFamily.QueueFlags & core1_0.QueueGraphics) != 0 {
indices.GraphicsFamily = new(int)
*indices.GraphicsFamily = queueFamilyIdx
}
supported, _, err := app.surface.PhysicalDeviceSurfaceSupport(device, queueFamilyIdx)
if err != nil {
return indices, err
}
if supported {
indices.PresentFamily = new(int)
*indices.PresentFamily = queueFamilyIdx
}
if indices.IsComplete() {
break
}
}
return indices, nil
}
func (app *HelloTriangleApplication) logDebug(msgType ext_debug_utils.DebugUtilsMessageTypeFlags, severity ext_debug_utils.DebugUtilsMessageSeverityFlags, data *ext_debug_utils.DebugUtilsMessengerCallbackData) bool {
log.Printf("[%s %s] - %s", severity, msgType, data.Message)
return false
}
func main() {
app := &HelloTriangleApplication{}
err := app.Run()
if err != nil {
log.Fatalf("%+v\n", err)
}
}