package main import ( "github.com/veandco/go-sdl2/sdl" "log" ) type HelloTriangleApplication struct { window *sdl.Window } func (app *HelloTriangleApplication) Run() error { err := app.initWindow() if err != nil { return err } err = app.initVulkan() if err != nil { return err } defer app.cleanup() return app.mainLoop() } func (app *HelloTriangleApplication) initWindow() error { if err := sdl.Init(sdl.INIT_VIDEO); err != nil { return err } window, err := sdl.CreateWindow("Vulkan", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, 800, 600, sdl.WINDOW_SHOWN|sdl.WINDOW_VULKAN) if err != nil { return err } app.window = window return nil } func (app *HelloTriangleApplication) initVulkan() error { return nil } func (app *HelloTriangleApplication) mainLoop() error { appLoop: for true { for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() { switch event.(type) { case *sdl.QuitEvent: break appLoop } } } return nil } func (app *HelloTriangleApplication) cleanup() { if app.window != nil { app.window.Destroy() } sdl.Quit() } func main() { app := &HelloTriangleApplication{} err := app.Run() if err != nil { log.Fatalf("%+v\n", err) } }