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@ -1,8 +1,5 @@
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#pragma once
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#include "zlib.h"
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ENGINE_API const char* engine();
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#ifdef ENGINE_API_VAL
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ENGINE_API inline Module engine_module{ engine(), false };
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#else
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ENGINE_API extern Module engine_module;
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#endif
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ENGINE_API extern Module engine_module_hello;
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@ -21,6 +21,7 @@ struct Module {
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if (!pModuleList) {
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pModuleList = new std::vector<Module*>;
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}
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auto ptr = this;
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pModuleList->push_back(this);
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std::string kind_str = kind ? std::string("shared") : std::string("static");
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std::cout << detail.count << ":" << uintptr_t(&zlog::zlog) << "::" << name << ":" << kind_str << std::endl;
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@ -1,5 +1,6 @@
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#include "api.h"
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ENGINE_API Module engine_module{ engine(), true };
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ENGINE_API inline Module engine_module_hello{ "engine_module_hello", true };
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const char* engine()
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{
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return "engine";
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@ -7,8 +7,8 @@ target("engine")
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add_includedirs("modules/asset/include", {public = true})
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add_includedirs("modules/core/include", {public = true})
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add_includedirs("modules/zlib/include", {public = true})
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add_deps("asset", "zlib", "core")
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add_rules("engine.api")
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add_deps("asset", "zlib", "core", { inherit = false})
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add_rules("engine.api", {inherit = false})
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includes("xmake/xmake.lua")
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includes("modules/*/xmake.lua")
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@ -1,10 +1,22 @@
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import("core.project.project")
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function add_define(target, name, is_static)
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local api = string.upper(name) .. "_API"
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if is_static then
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target:add("defines", api .. "=", api .. "_VAL", {public = false})
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else
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target:add("defines", api.."=__declspec(dllimport)", {interface=true})
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target:add("defines", api.."=__declspec(dllexport)", {public=false})
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target:add("defines", api.."=__declspec(dllexport)", api .. "_VAL", {public=false})
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end
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end
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function add_packages(target, deptarget)
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local packs = deptarget:get("packages")
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if packs and #packs > 0 then
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local packages = {}
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for _,v in ipairs(packs) do
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table.insert(packages, v)
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end
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table.insert(packages, {public = true})
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target:add("packages", unpack(packages))
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end
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end
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function main(target)
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@ -13,11 +25,37 @@ function main(target)
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add_define(target, name, is_static)
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local deps = target:get("deps")
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if not deps then return end
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import("core.project.project")
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local inherit = target:extraconf("rules", "engine.api", "inherit")
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local linkdirs = {}
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for _,dep in ipairs(deps) do
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local deptarget = project.target(dep)
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if deptarget:kind() == "static" then
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add_define(target, dep, is_static)
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add_packages(target, deptarget)
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if inherit == false then
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target:add("links", dep)
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local dir = deptarget:targetdir()
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if not linkdirs[dir] then
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target:add("linkdirs", dir)
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linkdirs[dir] = true
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end
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end
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end
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end
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-- local real_deps = {}
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-- local links = {}
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-- for _,dep in ipairs(deps) do
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-- local deptarget = project.target(dep)
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-- if deptarget:kind() == "static" then
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-- add_define(target, dep, is_static)
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-- --add_packages(target, deptarget)
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-- table.insert(links, dep)
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-- elseif is_link then
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-- table.insert(real_deps, dep)
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-- end
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-- end
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-- if is_link then
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-- --target:add("links", links)
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-- --target:set("deps", real_deps)
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-- end
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end
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@ -1,5 +1,6 @@
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#pragma once
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#include "zlib.h"
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#include "core.h"
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#include "api.h"
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VULKAN_API const char* vulkan();
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inline Module vulkan_module{vulkan(), true};
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@ -2,5 +2,7 @@
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const char* vulkan()
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{
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auto c1 = engine_module_hello.name.c_str();
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auto c2 = zlib_module.name.c_str();
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return "vulkan";
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}
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