zengine/engine/modules/engine/app/include/data/editor_config.h
2025-02-11 11:16:46 +08:00

9 lines
186 B
C++

#pragma once
#include "render/type.h"
namespace api{
struct EditorConfig {
bool IsRenderEditorSurface = false;
bool IsGameStart = false;
bool isGamePause = false;
};
}