#pragma once #include "editor/editor_system.h" #include "ui/ui_window.h" namespace api { class EditorMainUIWindow : public UIWindow { public: using UIWindow::UIWindow; void InitializeComponent() override; }; class EditorMainWindow : public EditorWindow { public: Noesis::Ptr mView; public: EditorMainWindow(); void DrawNoesisUI(); void Draw(FrameGraph& graph, RenderEditorContext& ctx) override; }; }