zengine/game/zworld/editor/zworld_editor.cpp

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#define ZLIB_API
#define ZLIB_API_VAL
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#define CORE_API
#define CORE_API_VAL
#include "archive/json.h"
#include "test_refl.h"
using namespace api;
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using namespace std;
using namespace refl;
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int main() {
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auto aguid = meta_name<api::Guid>();
auto bguid = aguid.View();
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std::cout << "hello world" << std::endl;
}