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								#include "vkn/vulkan_api.h"
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								#include "vkn/vulkan_window.h"
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								#include "vkn/vulkan_api_help.h"
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								#include "vkn/wrapper/buffer.h"
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								#include "vkn/wrapper/device.h"
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								#include "vkn/thread/buffer_worker.h"
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								#include "vkn/thread/command_worker.h"
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								#include "vkn/loader/vulkan_glsl_loader.h"
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								#include "render/asset/mesh.h"
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								#include "meta/enum.h"
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								#include "tinyimageformat/tinyimageformat_apis.h"
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								#include "zlog.h"
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								namespace vkn {
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									inline bool operator==(const RenderPassKey& k1, const RenderPassKey& k2) {
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										if (k1.initialColorLayoutMask != k2.initialColorLayoutMask) return false;
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										for (int i = 0; i < MAX_SUPPORTED_RENDER_TARGET_COUNT; i++) {
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											if (k1.colorFormat[i] != k2.colorFormat[i]) return false;
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										}
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										if (k1.depthFormat != k2.depthFormat) return false;
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										if (k1.clear != k2.clear) return false;
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										if (k1.discardStart != k2.discardStart) return false;
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										if (k1.discardEnd != k2.discardEnd) return false;
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										if (k1.samples != k2.samples) return false;
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										if (k1.needsResolveMask != k2.needsResolveMask) return false;
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										if (k1.subpassMask != k2.subpassMask) return false;
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										return true;
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									}
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									inline bool operator==(const FramebufferKey& k1, const FramebufferKey& k2) {
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										if (k1.pass != k2.pass) return false;
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										if (k1.attachmentCount != k2.attachmentCount) return false;
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										for (int i = 0; i < k1.attachmentCount; i++) {
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											if (k1.imageViews[i] != k2.imageViews[i]) return false;
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										}
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										if (k1.height != k2.height) return false;
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										if (k1.width != k2.width) return false;
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										if (k1.layers != k2.layers) return false;
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										return true;
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									}
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									VulkanAPI::VulkanAPI() : RenderAPI(new VulkanContext())
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										, window(*VulkanWindow::Ptr())
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										, backend(VulkanEngineName) 
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									{
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									}
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									void VulkanAPI::Init()
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									{
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									}
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									void VulkanAPI::Shutdown()
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									{
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									}
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									void VulkanAPI::SetStaticMesh(Mesh& mesh)
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									{
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										auto& Indices = mesh.GetIndices();
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										auto& Vertices = mesh.GetVertices();
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										MeshVAO& VAO = MeshTable[mesh.GetGuid()];
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										VAO.indexCount = Indices.size();
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										VAO.vertexCount = Vertices.size();
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										Buffer indexBuffer{};
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										indexBuffer.ppBuffer = &VAO.indexBuffer;
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										indexBuffer.pCpuData = Indices.data();
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										indexBuffer.size = sizeof(decltype(Indices[0])) * Indices.size();
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										indexBuffer.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
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										Backend::TransferWorker->Invoke(indexBuffer);
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										Buffer vertexBuffer{};
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										vertexBuffer.ppBuffer = &VAO.vertexBuffer;
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										vertexBuffer.pCpuData = Vertices.data();
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										vertexBuffer.size = Vertices.data_size();
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										vertexBuffer.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
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										Backend::TransferWorker->Invoke(vertexBuffer);
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									}
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									void VulkanAPI::DrawStaticMesh(Mesh& mesh)
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									{
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									}
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									void VulkanAPI::LoadShader(Shader& shader)
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									{
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										pmr::vector<VkPipelineShaderStageCreateInfo> shaderStages;
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										std::map<VkShaderStageFlagBits, VkShaderModule> shaderModules;
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										auto& device = backend.GetDevice();
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										auto vertModule = shader.GetVertHandle<vkShaderProgram>()->Ptr();
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										shaderModules.insert(std::make_pair(VK_SHADER_STAGE_VERTEX_BIT, vertModule));
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										auto fragModule = shader.GetFragHandle<vkShaderProgram>()->Ptr();
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										shaderModules.insert(std::make_pair(VK_SHADER_STAGE_FRAGMENT_BIT, fragModule));
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										for (auto& shaderModule : shaderModules)
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										{
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											VkPipelineShaderStageCreateInfo shaderStageInfo = {};
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											shaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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											shaderStageInfo.stage = shaderModule.first;
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											shaderStageInfo.module = shaderModule.second;
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											shaderStageInfo.pName = "main";
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											shaderStages.push_back(shaderStageInfo);
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										}
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										RenderPassKey  config{};
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										VkRenderPass   renderpass;
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										auto it = refl::find_info(shader.Name());
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										auto meta = it->GetMeta("vkMeta");
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										// 设置顶点输入格式
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										VkPipelineVertexInputStateCreateInfo vertexInputInfo = {};
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										VkVertexInputBindingDescription bindingDescription = {};
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										bindingDescription.binding = 0;
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										bindingDescription.stride = meta->size;
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										bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
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										//这里顶点属性不能大余16
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										std::array<VkVertexInputAttributeDescription, 16> attributeDescriptions = { };
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										{
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											uint32_t count = 0;
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											for (auto& field : meta->GetFields(refl::FIND_ALL_MEMBER, Name(""))) {
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												auto& attr = attributeDescriptions[count];
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												attr.binding = 0;
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												attr.location = count++;
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								 | 
							
							
												attr.format = field.GetMeta() ? (VkFormat)field.GetMeta().CastTo<uint32_t>() : VK_FORMAT_R32G32B32_SFLOAT;
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
												attr.offset = field.GetOffset();
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
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								 | 
							
							
											vertexInputInfo.vertexAttributeDescriptionCount = count;
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							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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							 | 
							
								
									
								 | 
							
							
										vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
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							 | 
							
								
									
								 | 
							
							
										vertexInputInfo.pVertexAttributeDescriptions = attributeDescriptions.data();
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										vertexInputInfo.vertexBindingDescriptionCount = 1;
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							| 
								
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								 | 
							
							
								
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							| 
								
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							 | 
							
								
									
								 | 
							
							
										// 设置图元
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										VkPipelineInputAssemblyStateCreateInfo inputAssemblyInfo = {};
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							 | 
							
								
									
								 | 
							
							
										inputAssemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										inputAssemblyInfo.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										inputAssemblyInfo.primitiveRestartEnable = VK_FALSE;
							 | 
						
					
						
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							 | 
							
								
									
								 | 
							
							
								
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							| 
								
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								 | 
							
							
										// ViewPort信息,这里不直接设置,下面弄成动态的
							 | 
						
					
						
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							 | 
							
								
									
								 | 
							
							
										VkPipelineViewportStateCreateInfo viewportStateInfo = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										viewportStateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										viewportStateInfo.viewportCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										viewportStateInfo.scissorCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// View Port和Scissor设置为动态,每帧绘制时决定
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pmr::vector<VkDynamicState> dynamicStates = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineDynamicStateCreateInfo dynamicStateInfo = {};
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										dynamicStateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										dynamicStateInfo.pDynamicStates = dynamicStates.data();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										dynamicStateInfo.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 设置光栅化阶段
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineRasterizationStateCreateInfo rasterizationInfo = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// 如果depthClampEnable设置为VK_TRUE,超过远近裁剪面的片元会进行收敛,而不是丢弃它们
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.depthClampEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// 如果rasterizerDiscardEnable设置为VK_TRUE,那么几何图元永远不会传递到光栅化阶段
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 这是禁止任何数据输出到framebuffer的方法
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.rasterizerDiscardEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// 设置片元如何从几何模型中产生,如果不是FILL,需要开启GPU feature
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// VK_POLYGON_MODE_FILL: 多边形区域填充
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// VK_POLYGON_MODE_LINE: 多边形边缘线框绘制
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// VK_POLYGON_MODE_POINT : 多边形顶点作为描点绘制
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.polygonMode = VK_POLYGON_MODE_FILL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.lineWidth = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.cullMode = VK_CULL_MODE_FRONT_BIT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 渲染阴影的偏移配置
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.depthBiasEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.depthBiasConstantFactor = 0.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.depthBiasClamp = 0.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										rasterizationInfo.depthBiasSlopeFactor = 0.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// 设置Shader采样纹理的MSAA(不是输出到屏幕上的MSAA),需要创建逻辑设备的时候开启VkPhysicalDeviceFeatures里的sampleRateShading才能生效,暂时关闭
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineMultisampleStateCreateInfo multisampleInfo = {};
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.sampleShadingEnable = (VK_SAMPLE_COUNT_1_BIT & VK_SAMPLE_COUNT_1_BIT ? VK_FALSE : VK_TRUE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// 这个是调整sampleShading效果的,越接近1效果越平滑,越接近0性能越好
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.minSampleShading = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.pSampleMask = VK_NULL_HANDLE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.alphaToCoverageEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										multisampleInfo.alphaToOneEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Color Blend
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineColorBlendAttachmentState colorBlendAttachment{};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.blendEnable = VK_TRUE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineColorBlendStateCreateInfo colorBlending{};
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlending.logicOpEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlending.logicOp = VK_LOGIC_OP_COPY;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlending.pAttachments = &colorBlendAttachment;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										colorBlending.attachmentCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 深度和模板配置
							 | 
						
					
						
							| 
								
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							 | 
							
								
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								 | 
							
							
										VkPipelineDepthStencilStateCreateInfo depthStencilInfo = {};
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Depth
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.depthWriteEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.depthTestEnable = VK_TRUE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.depthCompareOp = VK_COMPARE_OP_LESS;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.depthBoundsTestEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.minDepthBounds = 0.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.maxDepthBounds = 1.0f;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Stencil
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.stencilTestEnable = VK_FALSE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.front = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										depthStencilInfo.back = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										auto descriptorSetLayout = VulkanContext::CreateDescriptorSetLayout(shader.GetInfo());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										auto pipelineLayout = VulkanContext::CreatePipelineLayout({ descriptorSetLayout }, {});
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkGraphicsPipelineCreateInfo pipelineInfo{};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pStages = shaderStages.data();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.stageCount = (uint32_t)shaderStages.size();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pVertexInputState = &vertexInputInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pInputAssemblyState = &inputAssemblyInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pViewportState = &viewportStateInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pDynamicState = &dynamicStateInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pRasterizationState = &rasterizationInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pMultisampleState = &multisampleInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pColorBlendState = &colorBlending;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.pDepthStencilState = nullptr; //&depthStencilInfo;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.layout = pipelineLayout;
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-26 17:54:54 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.renderPass = renderpass;
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-25 22:57:25 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.subpass = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pipelineInfo.basePipelineIndex = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipeline pipeLine;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if (vkCreateGraphicsPipelines(device.Ptr(), VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeLine) != VK_SUCCESS)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											throw std::runtime_error("failed to create graphics pipeline!");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										for (auto& shaderModule : shaderModules)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											vkDestroyShaderModule(device.Ptr(), shaderModule.second, nullptr);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VulkanPipeline& vulkan_pipeline = PipelineTable[shader.GetGuid()];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vulkan_pipeline.name = shader.Name();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vulkan_pipeline.pipeline = pipeLine;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vulkan_pipeline.inUse = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vulkan_pipeline.pipelineLayout = pipelineLayout;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vulkan_pipeline.descriptorSetLayout = descriptorSetLayout;
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-26 17:54:54 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vulkan_pipeline.descriptorSet = backend.GetPool().Allocate(descriptorSetLayout);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										*/
							 | 
						
					
						
							
								
									
										
										
										
											2024-08-25 22:41:25 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									ImagePtr VulkanAPI::CreateTexture(TextureDesc desc)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if (desc.image) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											return desc.image;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										uint32_t depth = any(desc.dimension & TextureDimension::TEX_3D) ? 3 : 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkImageCreateInfo imageCreateInfo = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pNext = NULL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.flags = vkApiGetImageCreateFlag(desc.dimension, desc.arraySize),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.imageType = vkApiGetImageType(desc.dimension),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.format = (VkFormat)TinyImageFormat_ToVkFormat(desc.format),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.extent = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.width = (uint32_t)desc.width,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.height = (uint32_t)desc.height,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.depth = (uint32_t)desc.depth,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.mipLevels = desc.mipLevel,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.arrayLayers = desc.arraySize,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.samples = vkApiGetSmpleCountFlag(desc.sampleCount),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.tiling = VK_IMAGE_TILING_OPTIMAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.usage = vkApiGetImageUsageFlags(desc.state),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.queueFamilyIndexCount = 0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pQueueFamilyIndices = NULL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										return ImagePtr();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									ImageViewPtr VulkanAPI::CreateTextureView(TextureViewDesc desc)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkImageViewCreateInfo createInfo = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.image = (VkImage)desc.image;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.viewType = vkApiGetImageViewType(desc.dimension, desc.layerCount);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.format = (VkFormat)TinyImageFormat_ToVkFormat(desc.format);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// components字段允许调整颜色通道的最终的映射逻辑
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// 比如,我们可以将所有颜色通道映射为红色通道,以实现单色纹理,我们也可以将通道映射具体的常量数值0和1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 这里用默认的
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.components.r = VK_COMPONENT_SWIZZLE_R;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.components.g = VK_COMPONENT_SWIZZLE_G;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.components.b = VK_COMPONENT_SWIZZLE_B;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.components.a = VK_COMPONENT_SWIZZLE_A;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
										
									
								 | 
							
							
										// subresourceRangle字段用于描述图像的使用目标是什么,以及可以被访问的有效区域
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 这个图像用作填充color还是depth stencil等
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.subresourceRange.aspectMask = vkApiGetImageAspectMask(createInfo.format, false);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 默认处理所有Mipmap
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.subresourceRange.baseMipLevel = desc.baseMipLevel;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.subresourceRange.levelCount = desc.levelCount;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// 默认处理所有Layers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.subresourceRange.baseArrayLayer = desc.baseArrayLayer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										createInfo.subresourceRange.layerCount = desc.layerCount;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkImageView imageView;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vkCreateImageView(backend.GetDevice().Ptr(), &createInfo, nullptr, &imageView);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										return (ImageViewPtr)imageView;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2024-08-30 22:09:05 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									void VulkanAPI::BeginFrame()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-12 17:40:59 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VulkanContext& ctx = *(VulkanContext*)&context;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										window.Aquire(ctx);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										ctx.command.BeginRecord(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT);
							 | 
						
					
						
							
								
									
										
										
										
											2024-08-30 22:09:05 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									void VulkanAPI::EndFrame()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-12 17:40:59 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VulkanContext& ctx = *(VulkanContext*)&context;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										ctx.command.EndRecord();
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineStageFlags waitStages[] = { VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT };  // 等待渲染阶段
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkSemaphore waitSemaphores[] = { ctx.surfaceSemaphore };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkSemaphore signalSemaphores[] = { ctx.presentSemaphore };// 渲染完成信号量
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkSubmitInfo submitInfo{};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.commandBufferCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.pCommandBuffers = &ctx.command.Ptr();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.waitSemaphoreCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.pWaitSemaphores = waitSemaphores;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.pWaitDstStageMask = waitStages;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.signalSemaphoreCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										submitInfo.pSignalSemaphores = signalSemaphores;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vkQueueSubmit(Backend::RenderWorker->GetQueue().Ptr(), 1, &submitInfo, ctx.surfaceFence);
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-12 17:40:59 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										window.Present(ctx);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-07 17:48:12 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									void VulkanAPI::ExecuteResourceBarriers(const ResourceBarrierDesc& desc) {
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-22 20:26:49 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VulkanContext& ctx = *(VulkanContext*)&context;
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pmr::vector<VkBufferMemoryBarrier> bufferBarriers{ FramePool() };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										bufferBarriers.reserve(desc.bufferBarriersCount);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										pmr::vector<VkImageMemoryBarrier> imageBarriers{ FramePool() };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										imageBarriers.reserve(desc.textureBarriersCount);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-30 17:56:12 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkPipelineStageFlags srcStageMask = 0, dstStageMask = 0;
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										for (uint32_t i = 0; i < desc.textureBarriersCount; i++)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											auto& barrier = desc.pTextureBarriers[i];
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											auto desc = vkApiGetTextureTransition(srcStageMask, dstStageMask, barrier);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-22 20:26:49 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											imageBarriers.push_back(desc);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-12 17:40:59 +08:00
										 
									 
								 
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							 | 
							
								
									
								 | 
							
							
										if (dstStageMask == 0) {
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vkCmdPipelineBarrier(ctx.command.Ptr(), srcStageMask, dstStageMask, 0, 0, NULL, 0, NULL, imageBarriers.size(), imageBarriers.data());
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
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							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
									void VulkanAPI::BeginRenderPass(RenderPassNode* node)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										RenderPassKey  config{};
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										FramebufferKey frameKey{.layers = 1};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkClearValue   clearValues[2 * MAX_SUPPORTED_RENDER_TARGET_COUNT + 1] = { 0 };
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								 | 
							
							
										int i = 0;
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
										for (auto& it : node->outEdges) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											if (it->IsAttachment()) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												auto& desc = it->CastTo<api::AttachmentDesc>();
							 | 
						
					
						
							
								
									
										
										
										
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							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
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								 | 
							
							
												config.colorFormat[i] = (VkFormat)TinyImageFormat_ToVkFormat(desc.colorFormat);
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												config.samples = vkApiGetSmpleCountFlag(desc.sampleCount);
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-12 17:40:59 +08:00
										 
									 
								 
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								 | 
							
							
								
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								 | 
							
							
												TargetBufferFlags flag = TargetBufferFlags(int(TargetBufferFlags::COLOR0) << i);
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
								
									
								 | 
							
							
												config.clear |= flag;
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
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							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												it.ResolveView(&graph);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												frameKey.imageViews[i] = (VkImageView)desc.imageView;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												frameKey.height = desc.height;
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
												frameKey.width = desc.width;
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
									
								 | 
							
							
												//clearValues[i] = 
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												i++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										frameKey.attachmentCount = i;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkRenderPass pass = GetRenderPass(config);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										frameKey.pass = pass;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										auto it = FramebufferCache.find(frameKey);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkFramebuffer framebuffer = it->second;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if (it == FramebufferCache.end()) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											VkFramebufferCreateInfo framebufferInfo = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.renderPass = pass,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.attachmentCount = frameKey.attachmentCount,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.pAttachments = frameKey.imageViews,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.width = frameKey.width,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.height = frameKey.height,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.layers = frameKey.layers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											vkCreateFramebuffer(backend.GetDevice().Ptr(), &framebufferInfo, nullptr, &framebuffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											FramebufferCache.emplace(frameKey, framebuffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkRect2D renderAarea = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.offset = {0,0},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.extent = {frameKey.width,frameKey.height}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkRenderPassBeginInfo beginInfo = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pNext = VK_NULL_HANDLE,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.renderPass = pass,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.framebuffer = framebuffer,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.renderArea = renderAarea,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.clearValueCount = frameKey.attachmentCount,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pClearValues = clearValues
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VulkanContext& ctx = *(VulkanContext*)&context;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vkCmdBeginRenderPass(ctx.command.Ptr(), &beginInfo, VK_SUBPASS_CONTENTS_INLINE);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									void VulkanAPI::EndRenderPass(RenderPassNode* node)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VulkanContext& ctx = *(VulkanContext*)&context;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										vkCmdEndRenderPass(ctx.command.Ptr());
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-21 17:19:22 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									VkRenderPass VulkanAPI::GetRenderPass(RenderPassKey& config) {
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-15 11:31:27 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										auto it = RenderPassCache.find(config);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if (it != RenderPassCache.end()) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											return it->second;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Set up some const aliases for terseness.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const VkAttachmentLoadOp kClear = VK_ATTACHMENT_LOAD_OP_CLEAR;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const VkAttachmentLoadOp kDontCare = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const VkAttachmentLoadOp kKeep = VK_ATTACHMENT_LOAD_OP_LOAD;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const VkAttachmentStoreOp kDisableStore = VK_ATTACHMENT_STORE_OP_DONT_CARE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const VkAttachmentStoreOp kEnableStore = VK_ATTACHMENT_STORE_OP_STORE;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkAttachmentReference inputAttachmentRef[MAX_SUPPORTED_RENDER_TARGET_COUNT] = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkAttachmentReference colorAttachmentRefs[2][MAX_SUPPORTED_RENDER_TARGET_COUNT] = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkAttachmentReference resolveAttachmentRef[MAX_SUPPORTED_RENDER_TARGET_COUNT] = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkAttachmentReference depthAttachmentRef = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const bool hasSubpasses = config.subpassMask != 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										const bool hasDepth = config.depthFormat != VK_FORMAT_UNDEFINED;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkSubpassDescription subpasses[2] = { {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pInputAttachments = nullptr,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pColorAttachments = colorAttachmentRefs[0],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pResolveAttachments = resolveAttachmentRef,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pDepthStencilAttachment = hasDepth ? &depthAttachmentRef : nullptr
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pInputAttachments = inputAttachmentRef,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pColorAttachments = colorAttachmentRefs[1],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pResolveAttachments = resolveAttachmentRef,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pDepthStencilAttachment = hasDepth ? &depthAttachmentRef : nullptr
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										} };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// The attachment list contains: Color Attachments, Resolve Attachments, and Depth Attachment.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// For simplicity, create an array that can hold the maximum possible number of attachments.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Note that this needs to have the same ordering as the corollary array in getFramebuffer.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkAttachmentDescription attachments[MAX_SUPPORTED_RENDER_TARGET_COUNT + MAX_SUPPORTED_RENDER_TARGET_COUNT + 1] = {};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// We support 2 subpasses, which means we need to supply 1 dependency struct.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkSubpassDependency dependencies[1] = { {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.srcSubpass = 0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.dstSubpass = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.dstStageMask = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										} };
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-07 17:48:12 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Finally, create the VkRenderPass.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkRenderPassCreateInfo renderPassInfo{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.attachmentCount = 0u,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pAttachments = attachments,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.subpassCount = hasSubpasses ? 2u : 1u,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pSubpasses = subpasses,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.dependencyCount = hasSubpasses ? 1u : 0u,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											.pDependencies = dependencies
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										};
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-15 11:31:27 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										int attachmentIndex = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Populate the Color Attachments.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										for (int i = 0; i < MAX_SUPPORTED_RENDER_TARGET_COUNT; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											if (config.colorFormat[i] == VK_FORMAT_UNDEFINED) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const VkImageLayout subpassLayout = VK_IMAGE_LAYOUT_GENERAL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											uint32_t index;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											if (!hasSubpasses) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												index = subpasses[0].colorAttachmentCount++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												colorAttachmentRefs[0][index].layout = subpassLayout;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												colorAttachmentRefs[0][index].attachment = attachmentIndex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// The Driver API consolidates all color attachments from the first and second subpasses
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// into a single list, and uses a bitmask to mark attachments that belong only to the
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// second subpass and should be available as inputs. All color attachments in the first
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// subpass are automatically made available to the second subpass.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// If there are subpasses, we require the input attachment to be the first attachment.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// Breaking this assumption would likely require enhancements to the Driver API in order
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												// to supply Vulkan with all the information needed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												if (config.subpassMask & (1 << i)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
													index = subpasses[0].colorAttachmentCount++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
													colorAttachmentRefs[0][index].layout = subpassLayout;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
													colorAttachmentRefs[0][index].attachment = attachmentIndex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
													index = subpasses[1].inputAttachmentCount++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
													inputAttachmentRef[index].layout = subpassLayout;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
													inputAttachmentRef[index].attachment = attachmentIndex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												index = subpasses[1].colorAttachmentCount++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												colorAttachmentRefs[1][index].layout = subpassLayout;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												colorAttachmentRefs[1][index].attachment = attachmentIndex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const TargetBufferFlags flag = TargetBufferFlags(int(TargetBufferFlags::COLOR0) << i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const bool clear = any(config.clear & flag);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const bool discard = any(config.discardStart & flag);
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											VkImageLayout layout = vkApiGetAttachmentLayout(config.colorFormat[i], true);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-15 11:31:27 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											attachments[attachmentIndex++] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.format = config.colorFormat[i],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.samples = config.samples,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.loadOp = clear ? kClear : (discard ? kDontCare : kKeep),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.storeOp = kEnableStore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.stencilLoadOp = kDontCare,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.stencilStoreOp = kDisableStore,
							 | 
						
					
						
							
								
									
										
										
										
											2024-10-21 16:31:02 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.initialLayout = layout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.finalLayout = layout,
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-15 11:31:27 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Nulling out the zero-sized lists is necessary to avoid VK_ERROR_OUT_OF_HOST_MEMORY on Adreno.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if (subpasses[0].colorAttachmentCount == 0) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											subpasses[0].pColorAttachments = nullptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											subpasses[0].pResolveAttachments = nullptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											subpasses[1].pColorAttachments = nullptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											subpasses[1].pResolveAttachments = nullptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Populate the Resolve Attachments.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkAttachmentReference* pResolveAttachment = resolveAttachmentRef;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										for (int i = 0; i < MAX_SUPPORTED_RENDER_TARGET_COUNT; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											if (config.colorFormat[i] == VK_FORMAT_UNDEFINED) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											if (!(config.needsResolveMask & (1 << i))) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												pResolveAttachment->attachment = VK_ATTACHMENT_UNUSED;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												++pResolveAttachment;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											pResolveAttachment->attachment = attachmentIndex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											pResolveAttachment->layout = VK_IMAGE_LAYOUT_GENERAL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											++pResolveAttachment;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											attachments[attachmentIndex++] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.format = config.colorFormat[i],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.samples = VK_SAMPLE_COUNT_1_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.loadOp = kDontCare,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.storeOp = kEnableStore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.stencilLoadOp = kDontCare,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.stencilStoreOp = kDisableStore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.initialLayout = VK_IMAGE_LAYOUT_GENERAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.finalLayout = VK_IMAGE_LAYOUT_GENERAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										// Populate the Depth Attachment.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										if (hasDepth) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const bool clear = any(config.clear & TargetBufferFlags::DEPTH);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const bool discardStart = any(config.discardStart & TargetBufferFlags::DEPTH);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											const bool discardEnd = any(config.discardEnd & TargetBufferFlags::DEPTH);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											depthAttachmentRef.attachment = attachmentIndex;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											attachments[attachmentIndex++] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.format = config.depthFormat,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.samples = (VkSampleCountFlagBits)config.samples,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.loadOp = clear ? kClear : (discardStart ? kDontCare : kKeep),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.storeOp = discardEnd ? kDisableStore : kEnableStore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
												.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
											};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										renderPassInfo.attachmentCount = attachmentIndex;
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-07 17:48:12 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkRenderPass renderPass;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										VkResult error = vkCreateRenderPass(backend.GetDevice().Ptr(), &renderPassInfo, nullptr, &renderPass);
							 | 
						
					
						
							
								
									
										
										
										
											2024-09-15 11:31:27 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										RenderPassCache.emplace(config, renderPass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
										return renderPass;
							 | 
						
					
						
							
								
									
										
										
										
											2024-08-30 22:09:05 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2024-08-17 18:01:21 +08:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
								
									
								 | 
							
							
								}
							 |