zengine/game/zworld/xmake.lua

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game_instance("zworld", "src/zworld.h")
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target("zworld")
add_files("src/*.cpp")
add_headerfiles("src/*.h")
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add_dependency("engine", "editor", "vulkan", {public = true})
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target("zworld-editor")
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add_rules("c++.codegen",{
files = {"editor/test_refl.h"}
})
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add_files("editor/*.cpp")
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add_headerfiles("editor/*.h")
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add_deps("zlib", "core", "xmalloc")