game_instance("zworld", "src/zworld.h")
target("zworld")
    add_files("src/*.cpp")
    add_headerfiles("src/*.h")
    add_dependency("engine", "editor", "vulkan", {public = true})
target("zworld-editor")
    add_rules("c++.codegen",{
        files = {"editor/test_refl.h"}
    })
    add_files("editor/*.cpp")
    add_headerfiles("editor/*.h")
    add_deps("zlib", "core", "xmalloc")