16 lines
293 B
C++
16 lines
293 B
C++
#include "refl/vertex.h"
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#include <benchmark/benchmark.h>
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auto cls = &TypeInfo<vec3>::StaticClass;
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int main() {
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vec3 v;
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float x = sizeof(*cls);
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v.x = 333;
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v.y = 334;
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v.z = 335;
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v.name = "336";
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void* ptr;
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auto rx = Any(ptr);
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auto ov = cls->New(&v);
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//ov.Get("FName", x);
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return -1;
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} |