zengine-old/engine/3rdparty/glm/test/01bezier.cpp
2024-02-18 21:33:25 +08:00

13 lines
310 B
C++

#include "glm/glm.hpp"
#include "glm/fwd.hpp"
#include <iostream>
using namespace std;
int main() {
glm::vec3 v0(1,1,0),n1(0,0,1);
glm::vec3 p0(1, 2, 3), p1(3, 4, 5), p2 = p0;
p2.z += 10;
glm::vec3 up = glm::cross(v0, p1 - p0);
//glm::quat rt{};
cout << sizeof(v0)<< " " << sizeof(glm::mat3x3) << " ";
}