zengine-old/engine/xmake/glsl/glsl_compiler.lua
2024-04-30 17:34:27 +08:00

63 lines
2.1 KiB
Lua

import("core.project.depend")
function cmd_compile(genfile, sourcefile, template, macro, define)
import("find_sdk")
local meta = find_sdk.find_my_program("refl")
template = template or path.join(meta.sdkdir, "template")
if not macro then --优先使用库定义
macro = path.join(os.projectdir(), "engine/3rdparty/zlib/include/refl/macro.h")
if not os.exists(macro) then
macro = path.join(os.curdir(), "macro.h")
end
end
argv = {"build", sourcefile, "-o", genfile, "-t", template, "-m", macro}
if define then
table.insert(argv, "-d")
table.insert(argv, define)
end
print("cmd_meta_compile", genfile)
os.runv(meta.program, argv)
return argv
end
function _listen_gen_vs_file(target, batch)
-- genfile, sourcefile = batch[1], batch[2]
-- local dependfile = target:dependfile(genfile)
-- depend.on_changed(
-- function()
-- cmd_compile(batch[1], batch[2], template, macro, define)
-- end,
-- {dependfile = dependfile, files = sourcefile}
-- )
end
function compile(target)
local glsl_batch = target:data("glsl.batch")
if not glsl_batch then
return
end
for _, batch in ipairs(glsl_batch.vs) do
local dir = path.directory(batch)
local vs = path.filename(batch)
local vert = string.gsub(vs, ".vs.glsl$", ".vert.spv")
_listen_gen_vs_file(target, dir, vert)
end
end
function main(target)
local ps = {}
local psfiles = target:extraconf("rules", "glsl.env", "ps")
for _, file in ipairs(psfiles) do
local p = path.join(target:scriptdir(), file)
for __, filepath in ipairs(os.files(p)) do
table.insert(ps, filepath)
end
end
local vsfiles = target:extraconf("rules", "glsl.env", "vs")
for _, file in ipairs(vsfiles) do
local p = path.join(target:scriptdir(), file)
for __, filepath in ipairs(os.files(p)) do
table.insert(vs, filepath)
end
end
local glslfiles = {ps = ps, vs = vs}
target:data_set("glsl.batch", glslfiles)
end