49 lines
		
	
	
		
			993 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			993 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <iostream>
 | 
						|
#include "refl/refl.h"
 | 
						|
using namespace std;
 | 
						|
using namespace refl;
 | 
						|
struct vec3_parent {
 | 
						|
	virtual int norm(int x1, int& x2) {
 | 
						|
		x2 = x1 * x2;
 | 
						|
		return x2;
 | 
						|
		//cout << x2 << "vec3_parent::norm" << endl;
 | 
						|
	}
 | 
						|
};
 | 
						|
struct vec3 : public vec3_parent {
 | 
						|
	using MyMeta = class vec3_Meta;
 | 
						|
	UPROPERTY_vk({ 1.f})
 | 
						|
	float x = 1;
 | 
						|
	UPROPERTY_dx({ 2.f})
 | 
						|
	float y = 2;
 | 
						|
	UPROPERTY({ 5.f})
 | 
						|
	float z = 3;
 | 
						|
	UPROPERTY({ "hello meta"})
 | 
						|
	string name = "???";
 | 
						|
	UFUNCTION({ {3,4} })
 | 
						|
	int norm(int x1, int& x2)override {
 | 
						|
		int tmp = x1 * 2 + 1;
 | 
						|
		x1 = x2;
 | 
						|
		x2 = tmp;
 | 
						|
		return x2;
 | 
						|
		//cout << x2 << "vec3::norm" << endl;
 | 
						|
	}
 | 
						|
	UFUNCTION({})
 | 
						|
	virtual float norm1(int& x1) {
 | 
						|
		x1 = x1 * x * y * z;
 | 
						|
		x = x1;
 | 
						|
		y = x1 - 1;
 | 
						|
		//z = x1 - 10;
 | 
						|
		//cout << x1 << "::norm1" << endl;
 | 
						|
		return x1;
 | 
						|
	}
 | 
						|
	UFUNCTION({})
 | 
						|
	static void norm2(int x1 = 10) {
 | 
						|
		cout << x1 << "::norm2" << endl;
 | 
						|
	}
 | 
						|
	UFUNCTION({})
 | 
						|
	static void norm3(int x1 = 10) {
 | 
						|
		x1 = x1 * 10;
 | 
						|
		cout << x1 << "::norm3" << endl;
 | 
						|
	}
 | 
						|
};
 | 
						|
#include "vertex_gen.inl" |