target("VulkanTest") set_rundir(".") set_kind("binary") add_rules("utils.glsl2spv",{outputdir = os:scriptdir() .. "/shader/spv"}) add_packages("vulkansdk","glfw","glm","tinyobjloader") add_includedirs("src") add_files("src/*.cpp","*.cpp") add_files("shader/*.frag","shader/*.vert") add_headerfiles("src/*.hpp")