zengine-old/engine/logs/test.log

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2024-04-08 21:01:50 +08:00
#include <iostream>
#include <array>
#include "refl/uclass.h"
#include "vertex.h"
#include "tstring.h"
#include <functional>
using namespace std;
using namespace refl;
struct vec3_parent {
};
struct vec3 : public vec3_parent {
using UClass = class vec3_UClass;
float x = 1;
float y = 2;
float z = 3;
string name{ "hellohellohellohellohellohello" };
void norm(int x1, int& x2) {
x2 = x1 * x * y * z * x2;
cout << x2 << "::norm" << endl;
}
virtual float norm1(int x1 = 10) {
cout << x1 << "::norm1" << endl;
return x * y *z * x1;
}
static void norm2(int x1 = 10) {
cout << x1 << "::norm2" << endl;
}
void norm3(int x1 = 10) {
x1 = x * y * z;
cout << x1 << "::norm3" << endl;
}
};
struct vec3_UClass : public UClass {
public:
array<FieldPtr,6> FList;
using UClass::UClass;
const FieldPtr* GetField(const Name& name)const override {
for (auto& field : FList) {
if (field.name == name) {
return &field;
}
}
return nullptr;
}
void InitObject(void* ptr)const override {
vec3 obj{};
std::construct_at((vec3*)ptr, obj);
}
static vec3_UClass BuildClass() {
vec3_UClass cls(type_name<vec3>().View(), sizeof(vec3), &TypeInfo<vec3_parent>::StaticClass);
//offsetof(vec3, x) 很坑,相当坑
cls.FList[0] = cls.MakeMemberField<float, offsetof(vec3, x)>("x");
cls.FList[1] = cls.MakeMemberField<float, offsetof(vec3, y)>("y");
cls.FList[2] = cls.MakeMemberField<float, offsetof(vec3, z)>("z");
cls.FList[3] = cls.MakeMethodField(&vec3::norm, "norm");
//cls.FList[4] = cls.MakeMethodField(&vec3::norm1, "norm1");
//cls.FList[5] = cls.MakeMethodField(&vec3::norm2, "norm2");
return cls;
}
};
template<typename ...Args>
void printt(void* ptr, std::vector<ArgsView>& ArgsList) {
using MethodType = void (*)(Args...);
MethodType fptr = (MethodType)ptr;
{
auto param = ArgsList.rbegin();
fptr((Args)param++->val...);
//fptr((Args)param++->val...);
}
{
auto param = ArgsList.begin();
auto val1 = (++param)->val;
auto val2 = (++param)->val;
auto val3 = (++param)->val;
fptr((void *)val1, (int)val2, (int*)val3);
}
//fptr((++param)->val, (int)(++param)->val, (int&)(++param)->val);
//fptr(std::forward<Args>((Args)(++param)->val)...);
int x = 1;
x = x + 1;
}
int main() {
auto cls = &TypeInfo<vec3>::StaticClass;
vec3 v;
int x = 1, y = 2;
std::vector<ArgsView> ArgsList;
ArgsList.emplace_back();
ArgsList.emplace_back(&v);
ArgsList.emplace_back(x);
ArgsList.emplace_back(&y);
auto ptr1 = &vec3::norm;
using MethodType = void (*)(void*, int, int&);
MethodType ptr2 = *(MethodType*)&ptr1;
//ptr2(&v, x , y);
printt<const void*, int , int*>(*(void**)&ptr1, ArgsList);
//ptr2(x, y);
//cout << "hello world\n";
}