127 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_STYLE_H__
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#define __GUI_STYLE_H__
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#include <NsCore/Noesis.h>
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#include <NsCore/BaseComponent.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsCore/Ptr.h>
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#include <NsGui/CoreApi.h>
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#include <NsGui/IUITreeNode.h>
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#include <NsGui/ISealable.h>
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namespace Noesis
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{
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class BaseSetter;
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class BaseTrigger;
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class Condition;
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class ResourceDictionary;
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class FrameworkElement;
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template<class T> class UICollection;
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typedef UICollection<BaseSetter> BaseSetterCollection;
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typedef UICollection<BaseTrigger> TriggerCollection;
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typedef UICollection<Condition> ConditionCollection;
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Enables the sharing of properties, resources, and event handlers between instances of a type.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API Style: public BaseComponent, public ISealable, public IUITreeNode
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{
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public:
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    Style();
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    ~Style();
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    /// Gets or sets the type for which this style is intended
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    //@{
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    const Type* GetTargetType() const;
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    void SetTargetType(const Type* targetType);
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    //@}
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    /// Gets or sets a defined style that is the basis of the current style
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    //@{
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    Style* GetBasedOn() const;
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    void SetBasedOn(Style* style);
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    //@}
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    /// Gets or sets the collection of resources that can be used within the scope of this style
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    //@{
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    ResourceDictionary* GetResources() const;
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    void SetResources(ResourceDictionary* resources);
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    //@}
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    /// Gets a collection of Setter and EventSetter objects
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    BaseSetterCollection* GetSetters() const;
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    /// Gets a collection of TriggerBase objects that apply property values based on specified
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    /// conditions
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    TriggerCollection* GetTriggers() const;
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    /// From ISealable
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    //@{
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    bool CanSeal() const final override;
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    bool IsSealed() const final override;
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    void Seal() final override;
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    //@}
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    /// From IUITreeNode
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    //@{
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    IUITreeNode* GetNodeParent() const override;
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    void SetNodeParent(IUITreeNode* parent) override;
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    BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const override;
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    ObjectWithNameScope FindNodeName(const char* name) const override;
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    //@}
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    NS_IMPLEMENT_INTERFACE_FIXUP
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private:
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    BaseComponent* FindInResources(const char* key) const;
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    void EnsureResources() const;
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    void EnsureSetters() const;
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    void EnsureTriggers() const;
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    bool CheckTargetType(const TypeClass* elementType) const;
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    bool CheckBasedOnType() const;
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    bool CheckBasedOnCircularity() const;
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    void CheckSetters(BaseSetterCollection* setters) const;
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    void CheckTriggers(TriggerCollection* triggers) const;
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    void CheckConditions(ConditionCollection* conditions) const;
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private:
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    friend struct BaseStyleTriggerProvider;
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    friend struct BaseStyleSetterProvider;
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    friend class DynamicResourceExpression;
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    friend class StaticResourceExtension;
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    friend class FrameworkElement;
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    IUITreeNode* mOwner;
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    const Type* mTargetType;
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    Ptr<Style> mBasedOn;
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    mutable Ptr<ResourceDictionary> mResources;
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    mutable Ptr<BaseSetterCollection> mSetters;
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    mutable Ptr<TriggerCollection> mTriggers;
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    bool mIsSealed;
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    NS_DECLARE_REFLECTION(Style, BaseComponent)
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};
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NS_WARNING_POP
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}
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#endif
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