85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_PARALLELTIMELINE_H__
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#define __GUI_PARALLELTIMELINE_H__
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#include <NsCore/Noesis.h>
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#include <NsGui/AnimationApi.h>
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#include <NsGui/TimelineGroup.h>
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#include <NsCore/ReflectionDeclareEnum.h>
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namespace Noesis
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{
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////////////////////////////////////////////////////////////////////////////////////////////////////
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enum SlipBehavior
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{
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/// Indicates that a ParallelTimeline will not slip with the child Timeline, but will expand
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/// to fit all slipping Timeline children. NOTE: This is only effective when the Duration of
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/// the ParallelTimeline is not explicitly specified.
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SlipBehavior_Grow,
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/// Indicates that a ParallelTimeline will slip along with its first child Timeline that can
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/// slip whenever that child is delayed or accelerated.
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SlipBehavior_Slip
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Defines a segment of time that may contain child Timeline objects.
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///
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/// These child timelines become active according to their respective BeginTime
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/// properties. Also, child timelines are able to overlap (run in parallel) with each other.
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///
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/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.paralleltimeline.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_ANIMATION_API ParallelTimeline: public TimelineGroup
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{
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public:
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ParallelTimeline();
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~ParallelTimeline();
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/// Gets or sets SlipBehavior property
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//@{
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SlipBehavior GetSlipBehavior() const;
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void SetSlipBehavior(SlipBehavior behavior);
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//@}
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// Hides Freezable methods for convenience
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//@{
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Ptr<ParallelTimeline> Clone() const;
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Ptr<ParallelTimeline> CloneCurrentValue() const;
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//@}
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/// From Timeline
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//@{
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Duration GetNaturalDuration(Clock* clock) const override;
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Duration GetEffectiveDuration() const override;
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//@}
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public:
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/// Dependency properties
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//@{
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static const DependencyProperty* SlipBehaviorProperty;
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//@}
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protected:
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/// From Freezable
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//@{
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Ptr<Freezable> CreateInstanceCore() const override;
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//@}
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NS_DECLARE_REFLECTION(ParallelTimeline, TimelineGroup)
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};
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}
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NS_DECLARE_REFLECTION_ENUM_EXPORT(NS_GUI_ANIMATION_API, Noesis::SlipBehavior)
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#endif
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