91 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			91 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_MULTITRIGGER_H__
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#define __GUI_MULTITRIGGER_H__
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#include <NsCore/Noesis.h>
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#include <NsGui/CoreApi.h>
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#include <NsGui/BaseTrigger.h>
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namespace Noesis
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{
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class BaseSetter;
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class Setter;
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class Condition;
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template<class T> class UICollection;
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typedef UICollection<BaseSetter> BaseSetterCollection;
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typedef UICollection<Condition> ConditionCollection;
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Represents a trigger that applies property values or performs actions when a set of conditions
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/// are satisfied.
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///
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/// http://msdn.microsoft.com/en-us/library/system.windows.multitrigger.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API MultiTrigger: public BaseTrigger
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{
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public:
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    MultiTrigger();
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    ~MultiTrigger();
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    /// Gets a collection of Condition objects. Changes to property values are applied when all of 
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    /// the conditions in the collection are met.
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    ConditionCollection* GetConditions() const;
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    /// Gets a collection of Setter objects, which describe the property values to apply when all 
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    /// of the conditions of the MultiTrigger are met.
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    BaseSetterCollection* GetSetters() const;
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    /// From BaseTrigger
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    //@{
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    BaseComponent* FindValue(FrameworkElement* target, FrameworkElement* nameScope,
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        DependencyObject* object, const DependencyProperty* dp, bool skipSourceName,
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        bool skipTargetName) final;
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    void Invalidate(FrameworkElement* target, FrameworkElement* nameScope, bool skipSourceName,
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        bool skipTargetName, uint8_t priority) final;
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    void Invalidate(FrameworkElement* target, FrameworkElement* nameScope,
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        FrameworkElement* changedObject, const DependencyProperty* changedProperty,
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        const void* oldValue, const void* newValue, bool skipSourceName, bool skipTargetName,
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        uint8_t priority) final;
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    void Seal() override;
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    //@}
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    ConditionCollection* InternalGetConditions() const; // can return null
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    BaseSetterCollection* InternalGetSetters() const; // can return null
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private:
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    bool Matches(FrameworkElement* target, FrameworkElement* nameScope, DependencyObject* object,
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        const DependencyProperty* dp, bool skipSourceName, bool skipSelf) const;
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    bool Matches(FrameworkElement* target, FrameworkElement* nameScope,
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        FrameworkElement* changedObject, const DependencyProperty* changedProperty,
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        const void* changedValue, bool skipSourceName) const;
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    void EnsureConditions() const;
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    void EnsureSetters() const;
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    void CheckConditions(ConditionCollection* conditions) const;
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private:
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    mutable Ptr<ConditionCollection> mConditions;
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    mutable Ptr<BaseSetterCollection> mSetters;
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    NS_DECLARE_REFLECTION(MultiTrigger, BaseTrigger)
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};
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NS_WARNING_POP
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}
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#endif
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