62 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_DATATEMPLATESELECTOR_H__
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#define __GUI_DATATEMPLATESELECTOR_H__
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#include <NsCore/Noesis.h>
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#include <NsGui/CoreApi.h>
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#include <NsGui/IUITreeNode.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsCore/BaseComponent.h>
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namespace Noesis
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{
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class DataTemplate;
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class DependencyObject;
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Provides a way to choose a DataTemplate based on the data object and the data-bound element.
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///
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/// https://msdn.microsoft.com/en-us/library/system.windows.controls.datatemplateselector.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API DataTemplateSelector: public BaseComponent, public IUITreeNode
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{
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public:
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    DataTemplateSelector();
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    virtual ~DataTemplateSelector();
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    /// When overridden in a derived class, returns a DataTemplate based on custom logic
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    virtual DataTemplate* SelectTemplate(BaseComponent* item, DependencyObject* container);
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    /// From IUITreeNode
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    //@{
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    IUITreeNode* GetNodeParent() const final;
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    void SetNodeParent(IUITreeNode* parent) final;
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    BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const final;
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    ObjectWithNameScope FindNodeName(const char* name) const final;
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    //@}
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    NS_IMPLEMENT_INTERFACE_FIXUP
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private:
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    IUITreeNode* mOwner;
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    NS_DECLARE_REFLECTION(DataTemplateSelector, BaseComponent)
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};
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NS_WARNING_POP
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}
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#endif
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