xmake.repo/packages/n/noesis/latest/Include/NsGui/BaseMenu.h
2024-12-22 19:15:02 +08:00

48 lines
1.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_BASEMENU_H__
#define __GUI_BASEMENU_H__
#include <NsCore/Noesis.h>
#include <NsGui/CoreApi.h>
#include <NsGui/ItemsControl.h>
namespace Noesis
{
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Represents a control that defines choices for users to select.
///
/// http://msdn.microsoft.com/en-us/library/system.windows.controls.primitives.menubase.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API BaseMenu: public ItemsControl
{
public:
BaseMenu();
virtual ~BaseMenu() = 0;
protected:
/// From ItemsControl
//@{
Ptr<DependencyObject> GetContainerForItemOverride() const;
bool IsItemItsOwnContainerOverride(BaseComponent* item) const;
void OnItemsChanged(const NotifyCollectionChangedEventArgs& args);
//@}
private:
friend class MenuItem;
Panel* GetMenuItemsPanel() const;
NS_DECLARE_REFLECTION(BaseMenu, ItemsControl)
};
}
#endif