xmake.repo/packages/n/noesis/latest/Include/NsGui/RotateTransform.h
2024-12-22 19:15:02 +08:00

76 lines
2.0 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_ROTATETRANSFORM_H__
#define __GUI_ROTATETRANSFORM_H__
#include <NsCore/Noesis.h>
#include <NsGui/Transform.h>
namespace Noesis
{
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Rotates an object clockwise about a specified point in 2D coordinate system.
///
/// http://msdn.microsoft.com/en-us/library/system.windows.media.rotatetransform.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API RotateTransform final: public Transform
{
public:
RotateTransform();
RotateTransform(float angle);
~RotateTransform();
NS_DECLARE_POOL_ALLOCATOR
/// Gets or sets the angle, in degrees, of clockwise rotation
//@{
float GetAngle() const;
void SetAngle(float angle);
//@}
/// Gets or sets the x-coordinate of the rotation center point
//@{
float GetCenterX() const;
void SetCenterX(float centerX);
//@}
/// Gets or sets the y-coordinate of the rotation center point
//@{
float GetCenterY() const;
void SetCenterY(float centerY);
//@}
// Hides Freezable methods for convenience
//@{
Ptr<RotateTransform> Clone() const;
Ptr<RotateTransform> CloneCurrentValue() const;
//@}
public:
/// Dependency properties
//@{
static const DependencyProperty* AngleProperty;
static const DependencyProperty* CenterXProperty;
static const DependencyProperty* CenterYProperty;
//@}
protected:
/// From Freezable
//@{
Ptr<Freezable> CreateInstanceCore() const override;
//@}
NS_DECLARE_REFLECTION(RotateTransform, Transform)
};
}
#endif