xmake.repo/packages/n/noesis/latest/Include/NsGui/MouseGesture.h
2024-12-22 19:15:02 +08:00

56 lines
1.6 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_MOUSEGESTURE_H__
#define __GUI_MOUSEGESTURE_H__
#include <NsCore/Noesis.h>
#include <NsGui/CoreApi.h>
#include <NsGui/InputGesture.h>
#include <NsGui/InputEnums.h>
#include <NsCore/ReflectionDeclare.h>
#include <NsCore/StringFwd.h>
namespace Noesis
{
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Defines a mouse input gesture that can be used to invoke a command.
///
/// http://msdn.microsoft.com/en-us/library/system.windows.input.mousegesture.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API MouseGesture: public InputGesture
{
public:
MouseGesture();
MouseGesture(MouseAction key, ModifierKeys modifiers = ModifierKeys_None);
~MouseGesture();
/// Gets the MouseAction associated with this gesture
MouseAction GetMouseAction() const;
/// Gets the modifier keys associated with this gesture
ModifierKeys GetModifiers() const;
/// From InputGesture
//@{
bool Matches(BaseComponent* target, const RoutedEventArgs& args) override;
//@}
private:
MouseAction mAction;
ModifierKeys mModifiers;
NS_DECLARE_REFLECTION(MouseGesture, InputGesture)
};
}
#endif