58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_ILIST_H__
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#define __GUI_ILIST_H__
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#include <NsCore/Noesis.h>
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#include <NsCore/Interface.h>
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namespace Noesis
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{
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template<class T> class Ptr;
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class BaseComponent;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Represents a generic collection of objects that can be individually accessed by index.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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NS_INTERFACE IList: public Interface
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{
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/// Gets the item at the specified index
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virtual Ptr<BaseComponent> GetComponent(uint32_t index) const = 0;
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/// Sets the item at the specified index
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virtual void SetComponent(uint32_t index, BaseComponent* item) = 0;
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/// Adds an item to the collection. Returns The position into which the new element was
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/// inserted, or -1 to indicate that the item was not inserted into the collection
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virtual int AddComponent(BaseComponent* item) = 0;
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/// Inserts an item to the collection at the specified index
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virtual void InsertComponent(uint32_t index, BaseComponent* item) = 0;
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/// Determines the index of a specific item in the collection. Returns -1 if not found
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virtual int IndexOfComponent(const BaseComponent* item) const = 0;
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/// Removes the item at the specified index
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virtual void RemoveAt(uint32_t index) = 0;
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/// Gets the number of items in the collection
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virtual int Count() const = 0;
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/// Removes all items from the collection
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virtual void Clear() = 0;
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NS_IMPLEMENT_INLINE_REFLECTION_(IList, Interface)
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};
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}
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#endif
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