xmake.repo/packages/n/noesis/latest/Include/NsGui/FontFamily.h
2024-12-22 19:15:02 +08:00

81 lines
1.9 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_FONTFAMILY_H__
#define __GUI_FONTFAMILY_H__
#include <NsCore/Noesis.h>
#include <NsCore/BaseComponent.h>
#include <NsCore/String.h>
#include <NsCore/Vector.h>
#include <NsGui/CoreApi.h>
#include <NsGui/Uri.h>
namespace Noesis
{
NS_WARNING_PUSH
NS_MSVC_WARNING_DISABLE(4251 4275)
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Represents a family of related fonts.
///
/// https://msdn.microsoft.com/en-us/library/system.windows.media.fontfamily.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API FontFamily: public BaseComponent
{
public:
FontFamily();
FontFamily(const char* source);
FontFamily(const Uri& baseUri, const char* source);
~FontFamily();
/// Gets the base resource identifier used to resolve font family names
const Uri& GetBaseUri() const;
/// Gets font family text used to construct the FontFamily object
const char* GetSource() const;
/// Gets the number of fonts in the family
uint32_t GetNumFonts() const;
/// Gets the base Uri for specified font. Returns 0 for system fonts
const Uri& GetFontPath(uint32_t index) const;
/// Gets the name for specified font
const char* GetFontName(uint32_t index) const;
/// From BaseObject
//@{
String ToString() const override;
//@}
private:
void FindFonts();
private:
Uri mBaseUri;
String mSource;
struct Font
{
Uri path;
String name;
};
Vector<Font> mFonts;
NS_DECLARE_REFLECTION(FontFamily, BaseComponent)
};
NS_WARNING_POP
}
#endif