xmake.repo/packages/n/noesis/latest/Include/NsGui/Effect.h
2024-12-22 19:15:02 +08:00

59 lines
1.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_EFFECT_H__
#define __GUI_EFFECT_H__
#include <NsCore/Noesis.h>
#include <NsGui/CoreApi.h>
#include <NsGui/Animatable.h>
#include <NsGui/IRenderProxyCreator.h>
#include <NsCore/ReflectionDeclare.h>
namespace Noesis
{
NS_WARNING_PUSH
NS_MSVC_WARNING_DISABLE(4251 4275)
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Provides a custom bitmap effect.
///
/// Derive from the Effect class to implement a custom bitmap effect. In most cases, you will
/// derive from ShaderEffect.
///
/// https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.effects.effect
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API Effect: public Animatable, public IRenderProxyCreator
{
public:
Effect();
Effect(const Effect&) = delete;
Effect& operator=(const Effect&) = delete;
virtual ~Effect() = 0;
/// From IRenderProxyCreator
//@{
void UnregisterRenderer(ViewId viewId) override;
//@}
NS_IMPLEMENT_INTERFACE_FIXUP
protected:
ProxyFlags mUpdateFlags;
NS_DECLARE_REFLECTION(Effect, Animatable)
};
NS_WARNING_POP
}
#endif