87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_EASINGFUNCTIONBASE_H__
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#define __GUI_EASINGFUNCTIONBASE_H__
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#include <NsCore/Noesis.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsCore/ReflectionDeclareEnum.h>
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#include <NsGui/Animatable.h>
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#include <NsGui/IEasingFunction.h>
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#include <NsGui/AnimationApi.h>
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namespace Noesis
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{
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Specifies how the animation associated with an easing function interpolates.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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enum EasingMode
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{
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/// Interpolation follows 100% interpolation minus the output of the formula associated with
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/// the easing function
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EasingMode_EaseOut,
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/// Interpolation follows the mathematical formula associated with the easing function
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EasingMode_EaseIn,
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/// Interpolation uses EaseIn for the first half of the animation and EaseOut for the second
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/// half
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EasingMode_EaseInOut
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};
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Provides the base class for all the easing functions. You can create your own custom easing
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/// functions by inheriting from this class.
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///
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/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.easingfunctionbase.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_ANIMATION_API EasingFunctionBase: public Animatable, public IEasingFunction
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{
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public:
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EasingFunctionBase();
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virtual ~EasingFunctionBase() = 0;
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/// Gets or sets a value that specifies how the animation interpolates
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//@{
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EasingMode GetEasingMode() const;
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void SetEasingMode(EasingMode mode);
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//@}
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/// From IEasingFunction
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//@{
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float Ease(float normalizedTime) override;
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//@}
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NS_IMPLEMENT_INTERFACE_FIXUP
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public:
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/// Dependency properties
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//@{
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static const DependencyProperty* EasingModeProperty;
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//@}
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protected:
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/// Provides the logic portion of the easing function that you can override to produce the
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/// EaseIn mode of the custom easing function
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virtual float EaseInCore(float normalizedTime) = 0;
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NS_DECLARE_REFLECTION(EasingFunctionBase, Animatable)
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};
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NS_WARNING_POP
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}
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NS_DECLARE_REFLECTION_ENUM_EXPORT(NS_GUI_ANIMATION_API, Noesis::EasingMode)
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#endif
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