xmake.repo/packages/n/noesis/latest/Include/NsGui/CircleEase.h
2024-12-22 19:15:02 +08:00

56 lines
1.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_CIRCLEEASE_H__
#define __GUI_CIRCLEEASE_H__
#include <NsCore/Noesis.h>
#include <NsCore/ReflectionDeclare.h>
#include <NsGui/EasingFunctionBase.h>
#include <NsGui/AnimationApi.h>
namespace Noesis
{
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Represents an easing function that creates an animation that accelerates and/or
/// decelerates using a circular function.
///
/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.circleease.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_ANIMATION_API CircleEase: public EasingFunctionBase
{
public:
CircleEase();
~CircleEase();
// Hides Freezable methods for convenience
//@{
Ptr<CircleEase> Clone() const;
Ptr<CircleEase> CloneCurrentValue() const;
//@}
protected:
/// From Freezable
//@{
Ptr<Freezable> CreateInstanceCore() const override;
//@}
/// From EasingFunctionBase
//@{
float EaseInCore(float normalizedTime) override;
//@}
NS_DECLARE_REFLECTION(CircleEase, EasingFunctionBase)
};
}
#endif