62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_BASECOMMAND_H__
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#define __GUI_BASECOMMAND_H__
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#include <NsCore/Noesis.h>
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#include <NsGui/CoreApi.h>
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#include <NsGui/ICommand.h>
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#include <NsCore/BaseComponent.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsCore/Delegate.h>
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#include <NsCore/Symbol.h>
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namespace Noesis
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{
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Base class for commands.
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///
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/// *Commands* allows you to define actions in one place and then refer to them from all your user
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/// interface controls like menu items, toolbar or buttons. Examples of commands are the *Copy*,
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/// *Cut*, and *Paste* operations found on many applications. Applications often expose these
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/// actions through many mechanisms simultaneously: *MenuItems* in a Menu, *MenuItems* on a
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/// ContextMenu, *Buttons* on a ToolBar, *keyboard shortcuts* and so on.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API BaseCommand: public BaseComponent, public ICommand
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{
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public:
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BaseCommand();
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virtual ~BaseCommand() = 0;
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// From ICommand
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//@{
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EventHandler& CanExecuteChanged() override;
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bool CanExecute(BaseComponent* param) const override;
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void Execute(BaseComponent* param) const override;
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//@}
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void RaiseCanExecuteChanged();
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NS_IMPLEMENT_INTERFACE_FIXUP
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private:
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EventHandler mCanExecuteChanged;
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NS_DECLARE_REFLECTION(BaseCommand, BaseComponent)
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};
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NS_WARNING_POP
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}
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#endif
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