//////////////////////////////////////////////////////////////////////////////////////////////////// // NoesisGUI - http://www.noesisengine.com // Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved. //////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef __GUI_ANIMATABLE_H__ #define __GUI_ANIMATABLE_H__ #include #include #include #include namespace Noesis { class FrameworkTemplate; class NameScope; NS_WARNING_PUSH NS_MSVC_WARNING_DISABLE(4251 4275) //////////////////////////////////////////////////////////////////////////////////////////////////// /// Abstract class that provides animation support. /// /// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.animatable.aspx //////////////////////////////////////////////////////////////////////////////////////////////////// class NS_GUI_CORE_API Animatable: public Freezable, public IUITreeNode { public: Animatable(); virtual ~Animatable() = 0; /// From IUITreeNode //@{ IUITreeNode* GetNodeParent() const override; void SetNodeParent(IUITreeNode* parent) override; BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const override; ObjectWithNameScope FindNodeName(const char* name) const override; //@} // Internal usage for template cloning static void SetTemplateNameScope(FrameworkTemplate* template_, NameScope* nameScope); NS_IMPLEMENT_INTERFACE_FIXUP protected: /// From DependencyObject //@{ void OnObjectValueSet(BaseComponent* oldValue, BaseComponent* newValue) override; //@} /// From Freezable //@{ bool FreezeCore(bool isChecking) override; void CloneCommonCore(const Freezable* source) override; //@} private: IUITreeNode* mOwner; NS_DECLARE_REFLECTION(Animatable, Freezable) }; NS_WARNING_POP } #endif