//////////////////////////////////////////////////////////////////////////////////////////////////// // NoesisGUI - http://www.noesisengine.com // Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved. //////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef __GUI_INT32KEYFRAME_H__ #define __GUI_INT32KEYFRAME_H__ #include #include #include #include namespace Noesis { //////////////////////////////////////////////////////////////////////////////////////////////////// /// Defines an animation segment with its own target value and interpolation method for a /// Int32AnimationUsingKeyFrames. /// /// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.int32keyframe.aspx //////////////////////////////////////////////////////////////////////////////////////////////////// class NS_GUI_ANIMATION_API Int32KeyFrame: public BaseKeyFrame { public: /// Gets or sets the key frame's target value //@{ int32_t GetValue() const; void SetValue(int32_t value); //@} /// Returns the interpolated value of a specific key frame at the progress increment provided int32_t InterpolateValue(int32_t baseValue, float keyFrameProgress); // Hides Freezable methods for convenience //@{ Ptr Clone() const; Ptr CloneCurrentValue() const; //@} public: /// Dependency properties //@{ static const DependencyProperty* ValueProperty; //@} protected: virtual int32_t InterpolateValueCore(int32_t baseValue, float keyFrameProgress) = 0; private: NS_DECLARE_REFLECTION(Int32KeyFrame, BaseKeyFrame) }; } #endif