//////////////////////////////////////////////////////////////////////////////////////////////////// // NoesisGUI - http://www.noesisengine.com // Copyright (c) Noesis Technologies S.L. All Rights Reserved. //////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef __GUI_CONTROLTEMPLATE_H__ #define __GUI_CONTROLTEMPLATE_H__ #include #include namespace Noesis { class Control; NS_WARNING_PUSH NS_MSVC_WARNING_DISABLE(4251 4275) //////////////////////////////////////////////////////////////////////////////////////////////////// /// Specifies the visual structure and behavioral aspects of a Control that can be shared across /// multiple instances of the control. /// /// http://msdn.microsoft.com/en-us/library/system.windows.controls.controltemplate.aspx //////////////////////////////////////////////////////////////////////////////////////////////////// class NS_GUI_CORE_API ControlTemplate: public FrameworkTemplate { public: ControlTemplate(); ~ControlTemplate(); /// Gets or sets the type for which this template is intended //@{ const Type* GetTargetType() const; void SetTargetType(const Type* targetType); //@} /// Gets a collection of TriggerBase objects that apply property changes or perform actions /// based on specified conditions TriggerCollection* GetTriggers() const; protected: /// From FrameworkTemplate //@{ bool IsValidTemplatedParent(FrameworkElement* templatedParent) const override; TriggerCollection* GetAvailableTriggers() const final; //@} private: void EnsureTriggers() const; private: const Type* mTargetType; mutable Ptr mTriggers; NS_DECLARE_REFLECTION(ControlTemplate, FrameworkTemplate) }; NS_WARNING_POP } #endif