64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			64 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_UICOLLECTION_H__
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								#define __GUI_UICOLLECTION_H__
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								#include <NsCore/Noesis.h>
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								#include <NsCore/ReflectionImplementEmpty.h>
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								#include <NsCore/TypeOf.h>
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								#include <NsCore/IdOf.h>
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								#include <NsGui/CoreApi.h>
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								#include <NsGui/BaseUICollection.h>
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								namespace Noesis
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								{
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Represents a generic collection of UI objects that can be individually accessed by index.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								template <class T>
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								class UICollection: public BaseUICollection
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								{
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								public:
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								    /// Gets the element at the specified index
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								    inline T* Get(uint32_t index) const;
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								    /// Sets the element at the specified index
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								    inline void Set(uint32_t index, T* item);
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								    /// Adds an item to the collection. Returns The position into which the new element was
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								    /// inserted, or -1 to indicate that the item was not inserted into the collection
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								    inline int Add(T* item);
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								    /// Inserts an item to the collection at the specified index
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								    inline void Insert(uint32_t index, T* item);
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								    /// Determines whether the collection contains a specific value
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								    inline bool Contains(const T* item) const;
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								    /// Determines the index of a specific item in the collection. Returns -1 if not found
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								    inline int IndexOf(const T* item) const;
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								    /// Removes the first occurrence of a specific object from the collection. Returns true if item
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								    /// was removed, false to indicate that the item was not found in the collection
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								    inline bool Remove(const T* item);
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								protected:
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								    inline const TypeClass* GetItemType() const final;
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								    NS_IMPLEMENT_INLINE_REFLECTION_(UICollection<T>, BaseUICollection, IdOf(IdOf<T>(), "Collection"))
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								};
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								}
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								#include <NsGui/UICollection.inl>
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								#endif
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