127 lines
3.6 KiB
C
127 lines
3.6 KiB
C
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_STYLE_H__
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#define __GUI_STYLE_H__
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#include <NsCore/Noesis.h>
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#include <NsCore/BaseComponent.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsCore/Ptr.h>
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#include <NsGui/CoreApi.h>
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#include <NsGui/IUITreeNode.h>
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#include <NsGui/ISealable.h>
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namespace Noesis
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{
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class BaseSetter;
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class BaseTrigger;
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class Condition;
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class ResourceDictionary;
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class FrameworkElement;
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template<class T> class UICollection;
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typedef UICollection<BaseSetter> BaseSetterCollection;
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typedef UICollection<BaseTrigger> TriggerCollection;
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typedef UICollection<Condition> ConditionCollection;
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Enables the sharing of properties, resources, and event handlers between instances of a type.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API Style: public BaseComponent, public ISealable, public IUITreeNode
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{
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public:
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Style();
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~Style();
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/// Gets or sets the type for which this style is intended
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//@{
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const Type* GetTargetType() const;
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void SetTargetType(const Type* targetType);
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//@}
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/// Gets or sets a defined style that is the basis of the current style
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//@{
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Style* GetBasedOn() const;
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void SetBasedOn(Style* style);
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//@}
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/// Gets or sets the collection of resources that can be used within the scope of this style
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//@{
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ResourceDictionary* GetResources() const;
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void SetResources(ResourceDictionary* resources);
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//@}
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/// Gets a collection of Setter and EventSetter objects
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BaseSetterCollection* GetSetters() const;
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/// Gets a collection of TriggerBase objects that apply property values based on specified
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/// conditions
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TriggerCollection* GetTriggers() const;
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/// From ISealable
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//@{
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bool CanSeal() const final override;
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bool IsSealed() const final override;
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void Seal() final override;
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//@}
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/// From IUITreeNode
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//@{
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IUITreeNode* GetNodeParent() const override;
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void SetNodeParent(IUITreeNode* parent) override;
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BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const override;
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ObjectWithNameScope FindNodeName(const char* name) const override;
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//@}
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NS_IMPLEMENT_INTERFACE_FIXUP
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private:
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BaseComponent* FindInResources(const char* key) const;
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void EnsureResources() const;
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void EnsureSetters() const;
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void EnsureTriggers() const;
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bool CheckTargetType(const TypeClass* elementType) const;
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bool CheckBasedOnType() const;
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bool CheckBasedOnCircularity() const;
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void CheckSetters(BaseSetterCollection* setters) const;
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void CheckTriggers(TriggerCollection* triggers) const;
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void CheckConditions(ConditionCollection* conditions) const;
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private:
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friend struct BaseStyleTriggerProvider;
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friend struct BaseStyleSetterProvider;
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friend class DynamicResourceExpression;
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friend class StaticResourceExtension;
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friend class FrameworkElement;
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IUITreeNode* mOwner;
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const Type* mTargetType;
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Ptr<Style> mBasedOn;
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mutable Ptr<ResourceDictionary> mResources;
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mutable Ptr<BaseSetterCollection> mSetters;
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mutable Ptr<TriggerCollection> mTriggers;
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bool mIsSealed;
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NS_DECLARE_REFLECTION(Style, BaseComponent)
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};
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NS_WARNING_POP
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}
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#endif
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